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Warforged Variations

Hand of Evil

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We know that there are two factories that produce Warforged and we know most warforged are from The Last War but I was wondering if anyone was working on warforged veriations?

While I think they would be rare I just wonder about veriations in options beyond the standard model, things like four-legged, clawed hands, wings, etc...

I see it as feats taken but what about you?
 

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Hand of Evil said:
We know that there are two factories that produce Warforged and we know most warforged are from The Last War but I was wondering if anyone was working on warforged veriations?

While I think they would be rare I just wonder about veriations in options beyond the standard model, things like four-legged, clawed hands, wings, etc...

I see it as feats taken but what about you?

Well their is the Magic Item TAURIC BELT which is realy neat and turns Warforged into construct wemics (I say that cause the belt describes that they gain a lion-like lower body). The description is realy neat (shudders to think of a what the bull-rush from a Warforged Juggernaut with a Tauric Belt could do. Prolly knock Giants over!

I wonder about variations too a little though. Beyond a 'Darkwood' body (special floatable and druid 'extra-friendly', has no metal and thus not repelled by metal/stone repelling magic) version.

Likewise I am wondering about the Iron Guardian new type of Homoculous. The adventure in the back has a pair of them yet sapposable when their creator dies they are destroyed too. But I was wondering if maybe it might be neat to have Elemental Bound versions made of different materials like soarwood with a small or Tiny bound air elemental. They'd be elemental bound constructs instead of homoculi but it still a neat idea too.
 

I was thinking about some ideas that involved true cyborgs. Human hosts with mechical attachments. Later to be undead with attachments. Different built in weapon types were on my mind also. Hard to say. I'm still reading the book and trying not to just concentrate on Warforge creations. The world is rich with other possibilities.
 

What about "software" upgrades -- improved personality, increased processing power? Or what if two warforged could just swap personalities/memories? Trade bodies, in other words? What if their personalities/memories could be easily transmitted long distances? So instead of teleporting the whole body, you could just send the personality/memory into a waiting "blank" warforged at the remote location?
 

EricNoah said:
What about "software" upgrades -- improved personality, increased processing power? Or what if two warforged could just swap personalities/memories? Trade bodies, in other words? What if their personalities/memories could be easily transmitted long distances? So instead of teleporting the whole body, you could just send the personality/memory into a waiting "blank" warforged at the remote location?

Or you could even have backup bodies with copies of the personality and memories lying dormant at home. I don't have the book yet, so someone else here will have to draw an appropriate parallel and make a joke about Friend Computer. :D

--Impeesa--
 


EricNoah said:
What about "software" upgrades -- improved personality, increased processing power? Or what if two warforged could just swap personalities/memories? Trade bodies, in other words? What if their personalities/memories could be easily transmitted long distances? So instead of teleporting the whole body, you could just send the personality/memory into a waiting "blank" warforged at the remote location?

I dunno... I think that would cross the line (for me) between fantasy and "science fantasy".

I'm trying to think of them as living beings - with the same mind and soul as humans, elves and dwarves. I wouldn't want them to do "software" upgrades unless the same options could be applied to other minds. Now, having said that, since I am using psionics, I could see using psionic powers to modify a person's mind, skills or even switch bodies. (I believe that there are some powers in the XPH that can do things like that?) But of course, that's not a warforged thing, its a psionic thing.

I have had my players bugging me already with many questions about the nature of warforged: reproduction, their living qualities, and their interaction with magic. I told them they can't be dragonmarked, b/c only members of those houses are dragonmarked. But what about Aberrant Dragonmarks? Does it make sense that maybe an aberrant mark could appear on a created warforged? After all, no one knows the ultimate source of dragonmarks - only that they have historically only appeared on elves, humans, gnomes, half-orcs, dwarves, halflings and half-elves. That doesn't mean that one couldn't appear on, say... a shifter. What about a warforged??? I think I'll defer to what the rules say (i.e., the pre-reqs for the Aberrant Mark feat) - but what if it doesn't specify a racial prereq? Warforged with dragonmarks? Ye gods! How do I explain it?

Hmmm... Maybe the warforged was created intentionally with a dragonmark? Maybe it was part of an experiment. Yeah! That's the answer for everything with warforged: they were created by humans with arcane magic, and anything out of the ordinary is a unique modification. So while it may look like a dragonmark, it is "really" just a magical ability that the warforged can use once per day (not really any different than a magical enchantment ala magic armor enhancements, right?)

Ozmar the Rationalizing
 

Check the racial text for each race:

Changelings - Changelings never develop dragonmarks, though they can mimic a mark's form if not its power.
Kalashtar - Kalashtar never possess dragonmarks.
Shifters - The fact that none of the dragonmarked houses includes shifters cements their place outside the mainstream of society. (I assume this means they can have an aberrant dragonmark.)
Warforged - The warforged never possess dragonmarks.
 
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EricNoah said:
What about "software" upgrades -- improved personality, increased processing power? Or what if two warforged could just swap personalities/memories? Trade bodies, in other words? What if their personalities/memories could be easily transmitted long distances? So instead of teleporting the whole body, you could just send the personality/memory into a waiting "blank" warforged at the remote location?
I was thinking of undead or a cult downloading their minds into the bodies of Warforged, the spirit of the warforged goes bye and the cult members have a body that last for a while and can be replaced later with a new one. :p
 

EricNoah said:
What about "software" upgrades -- improved personality, increased processing power? Or what if two warforged could just swap personalities/memories? Trade bodies, in other words? What if their personalities/memories could be easily transmitted long distances? So instead of teleporting the whole body, you could just send the personality/memory into a waiting "blank" warforged at the remote location?

Someone has been reading Transhuman Space again... ;)


Seriously, TS is the book to look for if you want a treatment of artificial life forms for RPG purposes - including as PCs. Read it, and you will get plenty of new ideas for Warforged...
 

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