Spell said:at some point in the corebook, there a very short story about an academic who has the opportunity to acquire a forbidden chaos book, masked as a mundane book... you are in the same situation!!! you think you have just bought another RPG, but, in fact, you are one step closer into becoming a chaos adept!!! FOR GOD'S SAKE, BURN THE BOOK BEFORE IT'S TOO LATE!!!
Spell said:EDIT: you can also mine for ideas Call of Cthulhu websites and adventures.
Wilphe said:The aphorism goes like this:
Warhammer characters think they are in D&D, but come to realise they are really in Call of Cthullu
ssampier said:Chaos book, that sounds cool. I assume the Chaos is a form of forbidden knowledge aka Call of Cthluhu "Great Ones"?.
Neat. I like the idea running a fantasy CoC. I guess you can roleplay your character and kill a few buddies until you fight the "nasty beasties"; then you're dead. Creating new characters is quick, right?
How does morality and/or alignment work in Warhammer? My players have a habit of playing evvvvvvvvvvvill alignments.
Hand of Evil said:One of my players is becoming a mutant and is keeping it very hush hush from the other players because they will kill him. There is no aligniment in Warhammer, just the rule of law and the rule of Nobles. If you murder people, have witnesses, and can't bribe your way out of it, you will get a price on your head in most cases (DM), you kill a noble (or a connected person); your ass is grass. Basicly, your players will do what they want IF they think they can get away with it.![]()
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
You can do it as series of a one shots. I think when we first started playing we went through a couple sets of characters until we started a long-term campaign. Most of the monsters you typically encounter are other humans or mutated variations thereof (beastmen), and in the remoter areas goblinoids are fairly common. Real monstrous monsters, trolls, demons, and such, were fairly rare and very lethal in the 1st edition, like most characters couldn't handle them until they were well into an advanced career. I'm not sure if that's still the case. Most of our advanced character deaths involved demons.ssampier said:Neat. I like the idea running a fantasy CoC. I guess you can roleplay your character and kill a few buddies until you fight the "nasty beasties"; then you're dead. Creating new characters is quick, right?
How does morality and/or alignment work in Warhammer? My players have a habit of playing evvvvvvvvvvvill alignments.
it's much worse than Call of Cthulhu, in some regards. for example, the Old ones don't look for worshipper actively (as a matte of fact, most of them couldn't care less about humans...), whereas in Warhammer the Chaso (be it the gods themselves, their cultists, or the chaos warriors and the mutants) have a much more active impact on the world at large... you might decide to turn to chaos for the power, for the knowledge, to spare your life (just as if beastmen would treat you nicely if you are a chaos adept), and so on...ssampier said:Chaos book, that sounds cool. I assume the Chaos is a form of forbidden knowledge aka Call of Cthluhu "Great Ones"?
ssampier said:Neat. I like the idea running a fantasy CoC. I guess you can roleplay your character and kill a few buddies until you fight the "nasty beasties"; then you're dead. Creating new characters is quick, right?
ssampier said:How does morality and/or alignment work in Warhammer? My players have a habit of playing evvvvvvvvvvvill alignments.
ssampier said:How does morality and/or alignment work in Warhammer? My players have a habit of playing evvvvvvvvvvvill alignments.
Spell said:morality? what's that?
seriously, as somebody else pointed out, morality in warhammer, is what it is in our world. it's a personal thing, not an abstract absolute. you can be "evil" and fight the chaos, or you can bestupid, good, and worship the choas because you think that will bring good things for the majority of the community (how in the world you ended up with such nonsense in your head is something hard to understand, but nothing in the rules prevents you to do so).
ssampier said:Chaos book, that sounds cool. I assume the Chaos is a form of forbidden knowledge aka Call of Cthluhu "Great Ones"?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.