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Warhammer Online terminated

Krug

Newshound
http://www.warhammeronline.com/
It is with a great deal of sadness that I have to inform the community that we have decided to discontinue the development of Warhammer Online and will be closing down this website with immediate effect.

This has been a difficult and painful decision but it was taken following a following a full review of the progress of the game, costs to date and future costs of the project. As a result both Games Workshop and Climax Development Limited, the computer games developer, have agreed to terminate the development project.

I would like to say a personal thanks to all of the people who have followed our development over the last few years, your constant support and enthusiasm has meant a great deal to us.
 

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I here ya Krieg ... Warhammer online was going to be my first jump into the MMORPG. Guess I'll stick with Neverwinter as my primary gaming outlet. I was really looking forward to Warhammer online.
 

I think people forget who (to date) has been really successful in an MMO venture: Sony and Microsoft. Sony was the original technology and financial backer for EQ and MS backed Asheron's Call. Other games have had their ups and downs, but few have enjoyed the success of those early pioneers. Horizons (technically a flop right now) went through numerous owners and various rounds of financing over several years only to balk on many of their unique design ideas and implement IMO a rather flavorless game.

Also, to date, there has been no model for launching a game built on someone else's liscence save for StarWars which is also not doing so hot. The other MMOs (NWN isn't an MMO) are using original game material and therefore don't have to "obey" a liscence owner during development. This sort of thing can lead to general chaos in project planning, so I'm not surprised that the first such attempt based in another game has failed (StarWars isn't based in a game, just the movie liscence but they have had several games already published without the MMO platform).

In the end, it's better to stop a project before you launch a disaster product. So, while I'm not surprised, it is certainly a disappointment.
 

Ultima Online, Dark Age of Camelot & now City of Heroes have all enjoyed a measure of success.

It's not just the big boys finding success.
 

Actually, NC Soft and a couple of other Korean companies have had the most successful online RPGs. Lineage 1 boasts about 4 times as many currently active players than the number of people who have ever played EverQuest, and Legend of Mir 2 has twice what Lineage has.
 

That is a damn shame, The warhammer world is one of the best fantasy worlds around. It is proud to be medieval, politically incorrect and downright mean.

cat.gif

good kitty!

The slaanesh models would have been cool to see.
 
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