a| |t| | | | | | | |t|
b|t| | |t| |t| |t| | |
c| | |t| |T| |T| |W|W|
d|t| | | | | | | |W|W|
e| |t| | |f| |T| | | |
f| | | | | | | | |L| |
g|t| |T| | | | |L| |t|
h| |b| |T| |G|L| | | |
i|t|t| | | | |N| |t| |
j| | |t|b| |t| |t|F| |
k|t| |H| | |t| | | |t|
l| |t| | |t| |t| |t| |
m| |J| | |t| | |R| | |
n|t|O| |t| |t| |t| |t|
1 2 3 4 5 6 7 8 9 10
W= Woodpile (cover, must climb to move through)
G= Large Beastman (Init = 32)
b= Small Beatsman (Init = 44)
T= Tent (difficult terrain)
t= Tree (cover, impassible terrain)
L= Fallen Tree (cover, difficult terrain)
f= Firepit (difficult terrain, 1d3 wound damage)
J=Jotunn (Init 23)
H=Hans (Init 32)
N=Nicklaas (Initiative=38)
F=Felix (Init 41)
O=Orwin (Init 35)
R=Ravandil (Init 48)
-10% on BS more than 5 squares away)
Characters start on rows m or n