Warlock question!

Red Wyrmling

First Post
I have just two tiny questions about warlocks that I can't seem to solve by reading the rules. Perhaps one of you has a better perception:

How many times a day can a warlock use it's Eldritch Blast?

How many times a day can a warlock use his invocations?

It's entirely possible that I'm just reading over it, but please, let me know if you think you know the answer to one of my questions.
 

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As many times as needed. That's why so many people think they're overpowered. I'm playing a rogue 5/warlock 7 that can turn invisible every round, then blast on the next round for 7d6 damage (4d6 eldritch blast + 3d6 sneak attack)! He also has a warlock's scepter that can increase the blast damage. And if his enemies can somehow see invisible, he can cast darkness and then devil's sight on himself. Wicked.
 

Keoki said:
As many times as needed. That's why so many people think they're overpowered. I'm playing a rogue 5/warlock 7 that can turn invisible every round, then blast on the next round for 7d6 damage (4d6 eldritch blast + 3d6 sneak attack)! He also has a warlock's scepter that can increase the blast damage. And if his enemies can somehow see invisible, he can cast darkness and then devil's sight on himself. Wicked.

7d6 dmg = 25 points, at 12th level.

A twelve level fighter can attack three times per round, each attack doing 2d6+13 (greatsword +2) points of damage with no buff spells.

Doens't seem overpowered to me.
 

johnsemlak said:
7d6 dmg = 25 points, at 12th level.

A twelve level fighter can attack three times per round, each attack doing 2d6+13 (greatsword +2) points of damage with no buff spells.

Doens't seem overpowered to me.

Take that sword away (disarm, sunder, grapple) and the fighter is in trouble. Where as, the Warlock doesn't need to rely on a weapon to do his damage.

Fighter also needs to stand in melee, thus taking damage. The Warlock can stand in the back (like all good casters do) and fire off Eldritch Blasts w/o having to worry about getting hit w/ melee attacks.

Fighter has to hit full AC; Warlock has to hit touch AC. So even though a Fighter gets 3 attacks, they won't hit all the time with their irrative attacks.

Point I'm trying to make... All classes have their good points and bad points. Warlock is not over powered, but comparing one class to another, they all have advantages and drawbacks relative to one another.
 

RigaMortus said:
Take that sword away (disarm, sunder, grapple) and the fighter is in trouble.
Yeah, fighters lose their weapons all the time, right? Poor bastards couldn't keep a hold of their weapon if their life depended on it. Not even blind kobold commoners take them seriously, so harmless are they.

Also, do you think a warlock wouldn't be in trouble in a grapple?
 

Darkness said:
Yeah, fighters lose their weapons all the time, right? Poor bastards couldn't keep a hold of their weapon if their life depended on it. Not even blind kobold commoners take them seriously, so harmless are they.

Also, do you think a warlock wouldn't be in trouble in a grapple?

I never said they lose them all the time. They do lose them on occassion, more often than a Warlock would.

A Warlock would most certainly be in trouble if he was grappled, but the fighter is up front in melee and the Warlock is not (or should not be). So there should be less of a chance the Warlock does get grappled.

Once the Warlock has access to Lesser Invocations, he can take Flee the Scene and the Sudden Still Spell feat and he will have one "get out of jail card" if he gets grappled.

Still, I would find it more common for a Fighter to lose his weapon (disarm, sunder, fumble on a nat 1) than for a Warlock to get grappled.
 


RigaMortus said:
Once the Warlock has access to Lesser Invocations, he can take Flee the Scene and the Sudden Still Spell feat and he will have one "get out of jail card" if he gets grappled.

I've been seeing this a lot lately. A Warlock cannot use Sudden Still Spell with a spell-like ability. Sorry, but a Warlock is truly, truly screwed by grappling.
 


Yup. Here's the specific graf:
Complete Arcane said:
Sudden Metamagic Feats: These metamagic feats don't require modified spell slots, and so they work as well with spell-like abilities or invocations as they do with spells (though because spell-like abilities don't have verbal or somatic components, Sudden Silent Spell doesn't apply and Sudden Still Spell applies only to invocations).
A side effect of this paragraph is that warlocks, in theory, could also use Energy Subtitution, Black Lore of Moil, and Born of the Three Thunders, as none of them require modified spell slots.
 
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