Sadrik
First Post
A narrowly focused character type is fine but imo it does not offer enough options for the player. Warlock please take the necromancer's stuff and any other dark magic niches that are too small or narrowly defined to warrant a class.
It is like the barbarian a nice class but because the fluff is so all-encompassing it eats into the rules (cant read etc.) The rules force the player to make his character a certain way and it doesn't offer an alternative. Maybe the barbarian is just a guy who simply is very tough and flies into a rage when he gets in a fight, it doesn't mean that guy has to be dumb and all the other stuff that gets tacked onto playing a barbarian. I hope that the warlock is not so narrowly defined that it can only encompass 1 fluff niche.
I have now played in two campaigns where DM's have taken an arbitrary view of what exactly a barbarian is based on the classes fluff. I don't want to have "the new barbarian" in PHBI that has to be bread with demons or so inextricably linked to their background fluff it straight-jackets the player and makes the DM go hmm, I cant see beyond the class fluff.
That is why I say have the mechanics open them up to several fluff niches mechanically because otherwise we will have the new barbarian on our hands.
It is like the barbarian a nice class but because the fluff is so all-encompassing it eats into the rules (cant read etc.) The rules force the player to make his character a certain way and it doesn't offer an alternative. Maybe the barbarian is just a guy who simply is very tough and flies into a rage when he gets in a fight, it doesn't mean that guy has to be dumb and all the other stuff that gets tacked onto playing a barbarian. I hope that the warlock is not so narrowly defined that it can only encompass 1 fluff niche.
I have now played in two campaigns where DM's have taken an arbitrary view of what exactly a barbarian is based on the classes fluff. I don't want to have "the new barbarian" in PHBI that has to be bread with demons or so inextricably linked to their background fluff it straight-jackets the player and makes the DM go hmm, I cant see beyond the class fluff.
That is why I say have the mechanics open them up to several fluff niches mechanically because otherwise we will have the new barbarian on our hands.