ZombieRoboNinja said:
He can if he's trained in Thievery and Stealth!
The DNDXP warlock has decent ranks in the Thievery skill but none in Stealth, so I think she'd be passable as a trapspringer and lockpicker. From what I've read, Stealth is not a class skill for a warlock, but I agree that a warlock might have powers that function like Stealth (perhaps an "Eye of Killrogg").
Not using martial powers, but he can if he's trained in using rituals!
If a warlord can perform rituals, then he can pass as a cleric. Specifically, if negative conditions such as blindness or petrification are persistent, I need a leader that can cure poisons, bind wounds, raise dead, cure blindness, etc., or I need another character that can do the same. If negative conditions are not persistent (if an enemy's blindness spell lasts only for the encounter) then that need is reduced.
(Although I wouldn't be surprised if the Raise Dead ritual required a clergy member to perform part of the ceremony, which could mean either a PC cleric or a random NPC village priest.)
It'd be even more interesting if I could scrape by with some cleric training or one level of cleric. I wonder if rituals will dictate required class levels or just character levels? Will 4e support a "martial raise dead" as in the movie Conan the Barbarian?
Heck, maybe the party fighter spends a feat to train Arcana and become the party's Indiana Jones, while the warlock has trained Bluff and Diplomacy from his contractual work with devils.
I noticed that the DNDXP warlock has high Charisma, so she'd be useful as the party face. In a classic C,W,R,F party, the group might not have as "pretty" of a face. That means a nonstandard party has some abilities (in this case, better diplomatic skills) than the classic party, which likely has better Stealth and Thievery.