CapnZapp
Legend
Regarding Warlocks and melee, the PHB says "you've got powers that help you attack and defend in melee" (p130) as well as "You can shift easily from ranged attacks to melee attacks".
However, I can find nothing (at lower levels) to support these claims.
For instance, our warlock sucks against the Kobolds of the starting adventures (Kobold Hall as well as the start of Keep of the Shadowfell); they have pretty good AC and excellent Reflex defenses (for their level).
Meanwhile, yes, they do get proficiency bonuses if entering melee with a weapon like everybody else, and they get to use their Curse even on non-magical attacks. But Warlocks usually have lousy Str and Dex scores.
End result? A warlock that is gimped in melee, contrary to what the PHB says. And a Warlock that hits significantly less often, even when using his signature powers (because all opponents have greater than average Reflex defense).
To me this seems like an oversight. Would it wreck (as in unbalance) the class if Warlocks were given a chance to contribute meaningfully in melee?
Suggestion (feel free to comment):
Eldritch Bashing, Warlock (All) Attack 1
Daily * Arcane
Move Action, Personal
Effect: You may use either Charisma or Constitution in place of Strength to make melee attacks for the rest of the encounter.
Furthermore, what would you say about a Rod using this power? (Instead of allowing it as a normal Daily, that is)
Rod of Bashing +1, functions as a Club, Daily power: as above.
What level/cost would be appropriate for such an item?
I realize this goes above and beyond how Warlocks and Rods are meant to be used normally. But feel free to reply with any other possible problems (such as killer combos with unexpected powers)!
Thanks!
However, I can find nothing (at lower levels) to support these claims.
For instance, our warlock sucks against the Kobolds of the starting adventures (Kobold Hall as well as the start of Keep of the Shadowfell); they have pretty good AC and excellent Reflex defenses (for their level).
Meanwhile, yes, they do get proficiency bonuses if entering melee with a weapon like everybody else, and they get to use their Curse even on non-magical attacks. But Warlocks usually have lousy Str and Dex scores.
End result? A warlock that is gimped in melee, contrary to what the PHB says. And a Warlock that hits significantly less often, even when using his signature powers (because all opponents have greater than average Reflex defense).
To me this seems like an oversight. Would it wreck (as in unbalance) the class if Warlocks were given a chance to contribute meaningfully in melee?
Suggestion (feel free to comment):
Eldritch Bashing, Warlock (All) Attack 1
Daily * Arcane
Move Action, Personal
Effect: You may use either Charisma or Constitution in place of Strength to make melee attacks for the rest of the encounter.
Furthermore, what would you say about a Rod using this power? (Instead of allowing it as a normal Daily, that is)
Rod of Bashing +1, functions as a Club, Daily power: as above.
What level/cost would be appropriate for such an item?
I realize this goes above and beyond how Warlocks and Rods are meant to be used normally. But feel free to reply with any other possible problems (such as killer combos with unexpected powers)!
Thanks!