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Warlock's Curse, Fey Pact and a Bag o'Rats...


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UngeheuerLich said:
If I were your evil fey lord, i would be pretty pissed if you send me the soul of a rat... but that could just be me.
We didn't see the real power description. Maybe the distance you can teleport depends on the level of the enemy slain, or based on the character level.

Kill rat for a inch teleport.
Kill a red dragon and go to moon.

Sacrifice teleportation ritual. Sexy.
 


hong said:
It's a tool.

Kind of like from my PoV I'm plotting to grab a steak from the fridge and grill it to a nice medium-rare, and then eat it. There's no enmity, it's just business.

Besides, if 3E managed to survive the bag o' snails and Whirlwind Attack/Great Cleave, this should be easy.

I would hope that a tiger that intends to eat my character would qualify as an enemy and not just a predator going about its business.
 

Incenjucar said:
I'm hoping that there's also some class or other that can get abilities by self-inflicted wounds.

Using your own blood and pain as a weapon would be pretty badass, and appropriate for the Shadar-Kai to develop.

There are for sure, all those powers that activate when bloodied. ;)
 


Mistwell said:
You really think you can argue that the worm you just placed on the ground is your "enemy"?

If it were your "enemy" why didn't you try to kill it as soon as you found it...as opposed to putting it in your pocket and feeding it and keeping it alive all that time?

To prolong their suffering, BWAHAHAHAHAH!!! :lol: :lol: :lol:
 

We asked about the line-of-sight issue at our table (DM'd by Rob Heinsoo), and he confirmed that my Eladrin Ranger could NOT teleport through a closed door.

I think it's safe to say that it will take higher level spells or Rituals to do 'blind' teleporting.

- Matt
 

UngeheuerLich said:
If I were your evil fey lord, i would be pretty pissed if you send me the soul of a rat... but that could just be me.

I tend to agree with this point. ;) And besides which, have you ever thought about the consequences of sticking your hand into a bag of live, unhappy rats? I'm not sure if the shredded tendons and ripped-off fingernails would leave you in much of a condition for pulling one of them out. Unless you've smoked them first to make them unconscious, of course. ;)
 

hong said:
Whereas "buttkicker RPG" seems to describe 4E quite well, at least going from the combat bits we've seen so far.
Come to think of it, are there any Robin Laws gamer types that won't be well-served by 4E?

Power Gamer: Obviously going to revel in the increased complexity of the martial classes, and the unexpected synergies ripe for exploitation once rules mastery is achieved.

Butt Kicker: No shortage on Whup-Ass-In-A-Can at the local general store in 4E, that's for sure.

Tactician: The intense focus on round-by-round tactics in combat will play to this type. Here I see a slight improvement over 3e, if only because the tactical options are more explicitly designed into the system.

Specialist: These guys are easy to keep happy. Well, once the specialist's favourite class gets converted, anyway.

Method Actor: This is a system-independent factor. If the DM and other players are into playing out scenes in-character, he'll be happy.

Storyteller: I think that the new social rules will help keep this kind of player interested. From what we've seen, they help to drive the story forward by making social interaction into something that can have an unexpected outcome on the situation. Interesting developments are the sorts of things that keep this player hooked.

Casual Gamer: Here's where we see the biggest improvement over 3.x. The ability to just sit down and play without a super-intense briefing session is going to be a major strength of the new edition. Roll high versus defense. Roll high to save. All powers tell you what they do right on your sheet. The more they make it easy to grok, the better the beer & pretzels gamers will like it.
 

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