Warlord Homebrew Collaboration (+) (Create a 5e Warlord)

  • Thread starter Thread starter lowkey13
  • Start date Start date
One idea for a Bravura one of the basic things most could do at-will was Lets call it risky or tempting maneuvering They grant an adjacent enemy an opportunity attack, if the enemy takes it they can grant an ally an ally an opportunity attack against the enemy
That would be an amazing core usage of Tactical Points/Dice or whatever it gets called.
I figure that you’d want at least 2 or 3 basic uses of the Ki replacement, 1 damage oriented, 1 movement/utility, and 1 defensive. Having one where you risk yourself in order to make an opening for another is very interesting.


Could be the foundation yes but not limited to missiles also works on melee if you are unfortunate enough to have two enemies adjacent.
Yep makes sense. Could borrow a bit from the Thibaults Circle idea, as well.
 

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Somethings from another thread

Fighting Style of Warlord flavor

Leading Strike

allies gain +1 on attack vs the enemy a Warlord targets till his next turn.
Opening Strike
A following attack against the Warlords current target by ally gain Int/Wis or Cha bonus damage.

something else
Battle Spark
Adds int to nearby allies initiative and allows the character to swap his initiative if it was higher with an allies once per fight
 
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Opening Strike
A following attack against the Warlords current target by ally gain Int/Wis or Cha bonus damage.
Bravura extension of the Opening Strike?

Bold Opening Strike might involve sacrificing 2 points of AC and allow 2 subsequent attacks to gain the damage benefit.
 

Somethings from another thread

Fighting Style of Warlord flavor

Leading Strike

allies gain +1 on attack vs the enemy a Warlord targets till his next turn.
Opening Strike
A following attack against the Warlords current target by ally gain Int/Wis or Cha bonus damage.

something else
Battle Spark
Adds int to nearby allies initiative and allows the character to swap his initiative if it was higher with an allies once per fight
I’d add Int to the Marshal’s initiative, and let them use a Reaction to allow an ally to use the Marshal’s init result, or maybe to swap initiatives.
 


I cannot, in good conscience, continue to participate in what purports to be a + thread for the creation of a 5e Warlord, but immediately embraces the most negative and unfounded of criticisms of the class's detractors, by changing the name, nor one that sets out to fail, by adopting a long-rest-recharge-poor class chassis as a template, when such resources are vital to a class providing primarily support contributions to their party.

As such, all my contributing replies to this thread are being removed.


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I’d add Int to the Marshal’s initiative, and let them use a Reaction to allow an ally to use the Marshal’s init result, or maybe to swap initiatives.
The idea of sparking is you rouse everyone and it might make sense to be only if your initiative was higher but I think affecting the whole team when possible might be important as this is THE team player what they notice is the big picture that helps all.
 

The idea of sparking is you rouse everyone and it might make sense to be only if your initiative was higher but I think affecting the whole team when possible might be important as this is THE team player what they notice is the big picture that helps all.
For a lazy lord it might be the sudden scream of fright let out LOL... because hey this doesn't have to be impressive in a classic sense just effective or It might be an Aragorn shouting on your toes everyone.
 


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