You don’t spend ki points, though. You spend ki.I mean, it's your (and Lowkey's) thread, so of course, you know what your intent is.
I may be unclear on a few things, though. Like why the title and some text in the first post still say "Warlord?" Clearly, the decision to switch to Marshal was made before it was moved here, and before any consensus was sought. Likewise, the choice of Monk as template.
So I'm trying to contribute & stay positive on the basis of a Monk-based 5e version of the Marshal.
If the intent is more generic than that, I'd've expected the choice of template and concept to have waited for a consensus.
Ultimately, in any game, names are just jargon labels, they could be changed at any time, but if we want to follow the 5e "concept first" philosophy, we do need a clear idea of that before getting started.
"Aura," in the context of the Marshal, was obviously just a label, so I won't be sad to see it go.
Ki Points, OTOH, are a fine combination of the two, Ki describes the concept, Points the mechanic.
It might be a good idea to summarize the concepts we're shooting for, I guess.
Sounds like a solid adaptation of the Monk mechanic.
Exactly.We don't have to make everything 15' either. We can call all abilities gambits (or whatever) but some could affect the battle front, and other could affect "and ally within 30' " or whatever. We aren't hamstringing ourselves.
Yeah I mean like those might be upgrades or options at higher levels. Not a “get everything at once” type deal.I don’t like the idea of gambit abilities only being usable within the aura.
the rest, maybe, but I don’t think we need to go much bigger on the level 1 ability. It feels pretty in line with the melee abilities it replaces.
The Monk does get Extra Attack. My impression was that's a reason it was chosen over Cleric or Bard... but, now that I think of it, I don't know if it was picked by lowkey or drbadwolf?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.