Basically, three kinds of vampire.pemerton said:To those who think that "spike healing" (Neonchameleon's "panic button") can be handled other than via a particular class or suite of abilities, what is your mechanical model for a leader/commander?
Meaning, there's a lot of different mechanics that can get at the idea.
Fighter who can share his bonus die with allies? Bard (inspiring song) with a soldier background? Ninja with a certain specialty that lets it spend actions for others (4e warlord mechanics divorced from the class)? Rogue with a high Charisma (just has high skill checks)? Paladin who establishes a war-temple and attracts an armada (some sort of domain management system)?
I'm a fan of multiple mechanical models for most things.
Yeah, that highlights the fact that inspirational healing and the warlord as a character class aren't necessarily linked to me. You don't need the inspirational healing to be a charismatic tactical commander, and you don't necessarily think of inspirational healing when you think of a charismatic, tactical commander. And they can still go together, though they needn't.pemerton said:Fate Points and other forms of self-healing or self-generated damage mitigation don't emulate this fictional trope. They emuate other tropes (like Conan's ability to rally under the most adverse circumstances - in 4e this is second wind, and other self-healing powers).