Phaezen
Adventurer
Is up
New infusion which grants resist 5 to one energy till the end of the enounter
What is interesting is he can use allies as the point of origin for several of his powers, or use powers to desinate an ally as the point of origin for ranged powers till the end of the enounter. Alot of the powers have a defenderlike feel to me on first read through.
There are also a few feats, with 2 of the Paragon ones being the most interesting.
Dungeon Enchanter reduces the casting time of Enchant Magic Item and Transfer Enchantment; and Rapid Infusiona allows you to use infusions as a free action.
WotC said:This article adds the warrior forge artificer, who transforms his allies into veritable weapons for his use and infuses their armor with powerful spells to keep them functioning as his proxy on the battlefield. The warrior forge artificer fights from a distance, using implement and ranged weapon attacks to deliver punishment away from the front lines. The warrior forge artificer turns his allies into his weapons, while at the same time providing them with defensive bonuses so that they can stand up to the increased punishment that comes with having one less character in melee combat.
New infusion which grants resist 5 to one energy till the end of the enounter
What is interesting is he can use allies as the point of origin for several of his powers, or use powers to desinate an ally as the point of origin for ranged powers till the end of the enounter. Alot of the powers have a defenderlike feel to me on first read through.
There are also a few feats, with 2 of the Paragon ones being the most interesting.
Dungeon Enchanter reduces the casting time of Enchant Magic Item and Transfer Enchantment; and Rapid Infusiona allows you to use infusions as a free action.