The enlightened fist is an arcane caster, not divine, and they get thoroughly shafted. I'll put it another way for you "Let's see, I give up levels of progression to gain unarmed combat abilities that could only be generously described as half-assed".StGabe said:Most of those classes are totally broken. At least in the sense of what they give on a per-level basis. For example the Abjurant Champion is basically gaining all the meat of Fighter and all the meat of Sorceror -- at the same time. Even the Enlightened Fist is crazy like that. Let's see, make me basically a monk except I get full priest spell instead of a bunch of wonky abilities (and I still get a lot of those abilities). Yeah, that's good.
The abjurant champion strikes me as a bit much, as it would be a perfectly viable class just by giving out the d10 HD, full BAB, and full caster progression, iwth no class featues whatsoever--especially considering how easy its requirements are. In fact, it handily blows away the eldritch knight IMO. I guess they're thinking a spelcaster would get impatient waiting to get the +5 BAB and just go ahead and take some levels in a warrior class.
The other aspect to the balance of such classes, of course, is the requirements to obtain them. I.e. some can be balanced by basically forcing the player to build a character very suboptimally in order to meet the prereqs in the first play. Generally, however, this is a poor way to balance them. For one, it rarely works. For two, it forces the player to be crappy for a long time before finally getting a character that actually works.
OK, your "for one" is a total non-arguement. Your "for two", however, has some merit and I touched upon it earlier. Requiring a warrior-mage to have access to third-level spellcasting means at least five or six levels in the exact sort of panty-waist class that the player was seeking to avoid.
You have an odd notion of the word "balanced" here. Such a character wouldn't be worth squat as a warrior, wouldn't be worth jack as a mage, and would struggle to contribute to the party at all times. In many ways, "overpowered" is more balanced than "underpowered".The best balanced warrior/mage? Someone who takes levels of fighter and levels of wizard or sorceror. Such a character tends to end up a bit low on the power curve but is still closer to the right power level than most of these prestige classes are.
It's always nice to see sharply-contrasted viewpoints, both of which have some merit.Corinth said:A PrC for spell-casters of any kind that doesn't grant full caster progression isn't worth taking. You need both spell levels and caster levels to be able to compete as you level; these two things are that important, and nothing published to date trumps the ability to toss wish/prayer spells and reliably beat top-tier Spell Resistance. If that means that fighter-mage PrCs have to offer the meat of both parent base classes to make them viable PrCs, so be it. It's not like DMs are required to have them in a given campaign.
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