Ringmereth
First Post
On hearing the warning, Taviss nocks a fresh arrow on his bowstring and moves into the tent with great care. Each step positioned to avoid noise, he joins the others inside in aiming his weapon at the hole.
[sblock=DM: ]!@#$%!!!!, Nelson thought. That was quick. Dangerous? Lost? @#$%!!!DEFCON 1 said:[sblock=Nelson: ]You take about a minute to gather up some food and turn on the lantern... then move to the portal. You sense no movement of the air, and the smell of it is definately ancient and stale. You move into the passageway and you can immediately tell the tunnel narrows over the course of thirty feet, both in height and in width. When you hit the thirty foot point, the tunnel is down to what seems like the width that it travels the rest of the way... about two feet wide and only maybe four feet high. There's no running possible, no way to draw or use any sort of weapon except perhaps a dagger. The tunnel is rough rock and when you raise up the lantern you can see that this narrow tunnel runs forward about 15 more feet or so before splitting off into two seperate tunnels (the left tunnel rising uphill, the right tunel dropping sharply downhill).
As you stand and get your bearings at what is in front of you, it is easy to hear the sound of the wooden door unlocking behind you and then opening. A voice that you recognize as the dwarf that brought you down here exclaims "By the Host indeed! The blighter got it open! How in the-- Quick! Go tell the Cap'n! We're in! And Luttin is... heya... where IS Luttin? LUTTIN!!! Did you go in there? Come on back! It's dangerous! We lost two of our men on the last one!!!"
You easily hear the sounds of footsteps coming to the tunnel entrance and footsteps hurrying away down the other direction... presumably to tell the Captain that you opened the portal.[/sblock]
[Sblock=DM: ]"F'course it isn't safe n'here!!! Nelson hisses. "Din't y'hear th'noise? Two tunnels, n'this one's as good as th'next. D'you really want t'be back there waiting fer whatever I might'a jus' woke up?" OOC: Bluff +8DEFCON 1 said:[sblock=Nelson: ]You flip the coin and decide to travel to the left. You duck your head down and begin slowly walking up the tight shaft, doing your best to search for traps. However, you only get about two steps in when you realize... you've never actually done this before. You have no skill whatsoever in identifying traps, let alone trying to find them. Especially in a tight, dark tunnel. Especially when the only light you have is from a lantern. Especially when you have the distraction of other people coming down the tunnel after you.
"Luttin! Wait up! Wait!" The dwarf's voice comes to you easily, and his steps (and the steps of someone else maybe) echo down the tunnel. You turn around and see the dwarf and at least one other pirate behind him appear at the base of the tunnel split and look in your direction (the lantern's light being a dead giveaway of where you are). "Luttin! Don't be a fool! Get out of there! We have to wait for the Cap'n! Come on, she's been called! This is what we've been waiting for! I don't know how you got past that door, but Captain Erqua is gonna want to get you an ale for it! We've been trying to get in here for two weeks! Great work, man!" The dwarf ducks his head a little bit and begins squeezing into the tunnel towards you. "Come on, we have to go talk to the Cap'n. It isn't safe in here."[/sblock]