Yair
Community Supporter
In a recent adventure I pitted my 3 level 5 player characters (a rouge, a musket-totting bard with tasha's hideous laughter, and a fire-focused wizard) against a barghest, a sea hag, and 6 Warrior 3 goblins, each equiped with basic armanents plus a potion of CLW and CMW (barghest too).
After defeating all but 2 goblins and the barghest (which remained unheart), the PCs fled. The barghest alone followed, and the result was a TPK.
I attribute the TPK to some bad tactical choices (like waiting for the visible foes to close in, not anticipating a front guard hiding and moving silently, or the party spending a few rounds & spells in a misconcieved plan that only forced the foes to launch a full attack) and some bad luck (the barghest resisted six Tasha's Hideous Laughter, on average he should have failed 25% of the time), plus poor resource management (they neglected to use/take some magic items). But maybe I was giving the party too much of an opposition? I'm particularly worried that the barghest is more powerful than I thought. What say you?
Edit: For the record, the Barghest and Sea Hag have a CR of 4, according to WotC. War3 Goblins have... what, CR 2? The equipment may up those numbers slightly.
After defeating all but 2 goblins and the barghest (which remained unheart), the PCs fled. The barghest alone followed, and the result was a TPK.
I attribute the TPK to some bad tactical choices (like waiting for the visible foes to close in, not anticipating a front guard hiding and moving silently, or the party spending a few rounds & spells in a misconcieved plan that only forced the foes to launch a full attack) and some bad luck (the barghest resisted six Tasha's Hideous Laughter, on average he should have failed 25% of the time), plus poor resource management (they neglected to use/take some magic items). But maybe I was giving the party too much of an opposition? I'm particularly worried that the barghest is more powerful than I thought. What say you?
Edit: For the record, the Barghest and Sea Hag have a CR of 4, according to WotC. War3 Goblins have... what, CR 2? The equipment may up those numbers slightly.
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