Barastrondo
First Post
However, this is crap. It could be true, I don't know, I come from a entirely different generation to most people on this board and so this "fallacy" doesn't make sense. Social humiliation is now acceptable and being nice is now a problem?
Being "nice" can be a definite problem if you don't prioritize. If your friend's talking on his cell phone at a movie theater, it might be considerate of his feelings to let him finish his conversation, but in the meantime he's making things less pleasant for everyone around him. Overall, it's a rather less considerate move overall. I'd rather sit behind someone who was willing to be the bad guy and ask his friend to shut up during the movie than someone who was worried it wouldn't be nice.
The Geek Social Fallacies don't claim that the exact opposite is true; they're just pointing out fallacious reasoning, such as the idea that anyone who ostracizes another is evil, full stop. Some ostracizers are absolutely jerks. But it is not innately evil to ask someone disruptive to leave a party even if you'd hang out with her in a different context. It's actually being considerate toward everyone else at the party.
I can guarantee however that people pulling these stunts at the table will hinder new blood. If you noticed, I acknowledged the player's behaviour as bad but considering how the GM dealt with it (aka setting a trap) that's being a dick and that behaviour will drive away people just as much, if not more so than a socially awkward or inept person.
And I agree, within certain contexts. If it's a new player who's metagaming like anything, who's ignoring everyone else's advice because he's too excited about his next move, I'd cut him some slack. But if the guy has been playing for years and won't listen to his fellow players or the GM's hints? I become less worried about how the future of the hobby will be imperiled if things go poorly for his character.