wingsandsword
Legend
Okay, for the people who think this is okay just because the victims are (mostly) evil (or who think they are all inherently evil because they are Black Dragons or related to them). . .
What if there was an Epic Spell called "Evilcide" that necromantically snuffed out the life of every evil-aligned intelligent being on the planet. If you don't have an Evil alignment, it doesn't affect you, and if you are Evil-aligned it's Save Or Die at a pretty dang high DC.
Is it a good act to cast this spell because you are slaughtering millions upon millions of evil beings?
So. . .you cast Evilcide. . .and across the world millions of beings fall dead. You did good, right? An old miser that a kindly priest is talking to every day trying to get him to see the error of his ways and repent is struck down before he can be redeemed. The ruthless but reliable mercenaries that the sickly pilgrims are paying to escort them through wilderness infested with dangerous animals like bears and wolves drop dead. The cold-hearted but skilled navigator helping guide his ship home through treacherous waters just died suddenly leaving his shipmates to probably drift until they die, the extremely selfish but brilliant and skilled wizard that the Duke keeps in his court to help keep the ancient planar gate to the Abyss sealed dies in his sleep and nobody else knows how to maintain the seals. Yeah, good act indeed.
"It's okay to kill it just because it's evil" is a poor justification indeed. In the typical D&D game yes you are killing evil creatures without a trial and detailed examination of the facts, but the typical adventure also puts some context or reason into why they are being killed besides just their alignment entry in the MM. The orcs have been raiding settlements or declared war on the Kingdom, the kobolds ambushed you as you walked along the trail, the dark cult is kidnapping children to use as sacrifices, the black dragon swooped down and attacked you the moment you entered it's territory or breathed on you when you opened the door to it's lair without so much as a "get out!".
What if there was an Epic Spell called "Evilcide" that necromantically snuffed out the life of every evil-aligned intelligent being on the planet. If you don't have an Evil alignment, it doesn't affect you, and if you are Evil-aligned it's Save Or Die at a pretty dang high DC.
Is it a good act to cast this spell because you are slaughtering millions upon millions of evil beings?
So. . .you cast Evilcide. . .and across the world millions of beings fall dead. You did good, right? An old miser that a kindly priest is talking to every day trying to get him to see the error of his ways and repent is struck down before he can be redeemed. The ruthless but reliable mercenaries that the sickly pilgrims are paying to escort them through wilderness infested with dangerous animals like bears and wolves drop dead. The cold-hearted but skilled navigator helping guide his ship home through treacherous waters just died suddenly leaving his shipmates to probably drift until they die, the extremely selfish but brilliant and skilled wizard that the Duke keeps in his court to help keep the ancient planar gate to the Abyss sealed dies in his sleep and nobody else knows how to maintain the seals. Yeah, good act indeed.
"It's okay to kill it just because it's evil" is a poor justification indeed. In the typical D&D game yes you are killing evil creatures without a trial and detailed examination of the facts, but the typical adventure also puts some context or reason into why they are being killed besides just their alignment entry in the MM. The orcs have been raiding settlements or declared war on the Kingdom, the kobolds ambushed you as you walked along the trail, the dark cult is kidnapping children to use as sacrifices, the black dragon swooped down and attacked you the moment you entered it's territory or breathed on you when you opened the door to it's lair without so much as a "get out!".