Simplicity
Explorer
I like 4e, but sometimes I wonder if 4e would have turned out better if they had removed at-will powers from class descriptions and instead tied them to weapon groups/dual-wielding/implements. As is, weapons moved from a rather central part of your character build in 3.5 to almost an afterthought.
That said, I'm sure that as the number of powers in classes increase we'll start seeing more class-based powers with weapon requirements...
That said, I'm sure that as the number of powers in classes increase we'll start seeing more class-based powers with weapon requirements...