Weapon choice for a TWF ranger


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Thank you all guys. I have a better insight into the subject now.

Hypersmurf,
Could you check whether Improved Weapon Familiarity applies to half-elves please? What is the base damage of Elven Thinblades, Lightblades and Courtblades?

Plane Sailing,
I like it. However, the base damage would be 3d6, not 4d6.
 

The Dwarven Urgosh is the weapon of choice for my Dwarven Rangers of the mountain aspen forests, although I use a variant that has a hook end. It would be useful to those Lumberjack Dwarves in those mountain forests.

Likewise any double weapons are ideal for this.
 

Thanks for the correction - I'd used it correctly in the past but got mixed up today for some reason!

The only downside to the technique is the round to apply the oil before combat, as far as I can see. I can't imagine a DM allowing a use-activated magic item containing shillelagh!
 

At higher levels I usually recommend the Bastard sword and Sun sword combo.

For lower levels, maybe you could get a monkey animal companion to apply the shillelagh oil to your staff while you simultaneously drink a potion of enlarging, that way you are ready for some serious pounding as early as the 2nd round.


<giggle>
 

Stalker0 said:
In general I think going two shortswords is better than longsword/ss because you can get the +1 from weapon focus on both weapons.

Which is why I kind of like the two-bladed sword, if you can handle the Darth Maul-ishness of it. It's one of the few off-hand light weapon in the PHB that does d8 damage (the others are the orc double axe and the dire flail, which might be even sillier-looking ;) ), and your weapon feats count for both hands (though you do have to spend a feat on EWP).

Edit: dang, now I see that IcyCool recommended this back in post #2. How did I miss that?
 

Plane Sailing said:
The only downside to the technique is the round to apply the oil before combat, as far as I can see. I can't imagine a DM allowing a use-activated magic item containing shillelagh!

I'd allow it. But when it tried to activate, it would fail to target itself, since it's not a non-magical club or staff... :D

Plecak said:
Could you check whether Improved Weapon Familiarity applies to half-elves please? What is the base damage of Elven Thinblades, Lightblades and Courtblades?

Going from memory, all three are 18-20/x2 criticals, and slashing weapons. The Lightblade is a light 1d6, the Thinblade is a one-handed 1d8, and the Courtblade is a two-handed 1d10.

I'm away from my books at the moment, so I don't have the text of Improved Weapon Familiarity available, but someone else might be able to figure it out...

-Hyp.
 


Ask your DM if you can do TWF with armor spikes as both your primary and off-hand weapon. (The rules are a little ambiguous on this.) If he says yes, you can get more damage out of Flaming, Frost, Shocking, Holy armor spikes per gold piece spent since you only need to add the special ability to one weapon which you then use as both a primary and off-hand weapon, as opposed to spending gold on two different shortswords.

The crit range isn't as good for armor spikes (20/x2) as it is for short swords (19-20/x2), but you are immune to being disarmed and you never need to draw your weapon.
 

I've very much been toying with the idea of a Ranger/Fighter combo...

Feats (in no particular order)

Exotic Weapon Proficiency Bastard Sword
TWF style for rangers
Oversized Two Weapon Fighting
Weapon Focus Bastard Sword
Weapon Specialization Bastard Sword
Exotic Weapon Master (with the option that improves twf, can't remember the text, just remember reading it and thinking it was cool).
Improved Crit Bastard Sword

Yes, at that point you're investing a TON into the Bastard Sword...but I think it'd be neat to be swinging around two weapons that size.
 

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