We're All Gamers Together: Why Harassment Has To Stop

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Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.
Just as a warning, for those who might be bothered by certain sorts of content, some of the incidents that were relayed to me, the stories that were told, have jarring, uncomfortable occurrences in them. If mentions of rape and unsolicitated physical contact will bother you, you might want to skip the rest of this article. I know reading the emails and PMs from these women bothered me as they came in.

As much as what these women related bothered me, and obviously bothered them as the targets of the harassment, I felt that the fact that it was so uncomfortable was exactly the reason why this current piece needed to be written. We, as a group, need to start looking the people doing this harassment in the eye and telling them that we don’t think it is okay. We need to stop pushing these accounts into the shadows, under the rugs, and pretending that they do not exist. We need to make our communities into better places for everyone, and not just a bunch of men.

I put out a call over my various social media feeds (which was shared a lot), asking for women to share their experiences of harassment in tabletop gaming with me. Anonymity was offered to those who wanted it, and not surprisingly most respondents asked that their names be kept confidential. The reasons for them wanting to be kept anonymous were one of two. First, they were afraid of further harassment within their communities for calling out the bad behavior. They seen how women who tell men to stop get treated in small, closed communities and, for better or worse, they want to continue with their hobbies without additional harassment. The second reason was a bit scarier. Some of these women are professionals, working in tabletop gaming in a number of different capacities, who fear that publicly coming forward would negatively impact their careers within gaming.

I’ll just say that last one again, with emphasis: they were afraid that coming forward about their harassment, or the harassment that they had witnessed, would negatively impact their careers in tabletop gaming.

Because of these reasons, I will be keeping the identities of everyone who asked anonymous. Everyone who spoke with me identified themselves, I am just not identifying them.

One of the common threads through the experiences shared was rape. Most of these women had had characters raped during convention play, online games, or at events at stores. Sometimes the rapes were matter-of-factly introduced into play, others there was a titillating level of graphic detail to the assaults. One women talked about how a regular attendee at a local convention bragged of having a “rape kit” in his car for the women at the convention, and at one point he yelled at her to “find him women to sleep with.” She also talked about the organizers of the convention having a “men only camping retreat” and when she was on the board of the con the only way that she could attend was “nude and wearing a dog collar.” Another woman talked about the GM of her online game suddenly having her character knocked unconscious, taken away on a ship, and then graphically narrated raping her character. All of this occurred on voice chat while using a popular virtual tabletop site.

Another woman told me that her attempts at organizing a couple of women only games for a VTT online convention was met with such vehemence from male gamers that the games were pulled from the schedule of the convention.

People wonder why more and more people think that anti-harassment policies are needed at conventions. After all, even Gen Con has one:
Gen Con: The Best Four Days in Gaming! is dedicated to providing a harassment-free Event experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, race, religion, or affiliation. We do not tolerate harassment of convention participants in any form. Convention participants violating these rules may be sanctioned or expelled without refund at the discretion of show management.

And an Ethics policy:

All of the following constitute grounds for expulsion from the convention without refund:
  • Violating any federal, state, or local laws, facility rules or convention policies
  • Failure to comply with the instructions of Gen Con Event Staff or security personnel
  • Using anything in a threatening or destructive manner against person or property
  • Endangering the safety of oneself or others
  • Threatening, stealing, cheating or harassing others
  • Failure to conduct oneself in a mature manner

The creators of the 13th Age RPG have anti-harassment policies for their organized play because “Nobody shows up for a game with the goal of feeling uncomfortable or unsafe, and sorry that they came. But organized play brings together many different types of people with different expectations and approaches to play. An anti-harassment policy sets ground rules that everyone can recognize and follow, resulting in better games and more fun.” In the policy they outline harassment as “Everyone has the right to a space that is safe from any type of harassment: physical, verbal, emotional, or sexual.”

Honestly, considering the experiences that have been related to me, these sorts of policies should be commonplace for conventions and organized play. I have heard that Paizo is currently drafting an anti-harassment policy for their organized play, and Ad Astra Games has one in place already.

These are some of the more overt things that women have to deal with in their tabletop gaming experiences, and doesn’t go into the more “casual” or systemic harassment and sexism that women deal with at conventions, in online play and at game stores. One of the women talked about women being a subclass in society, and it being more so in gaming communities. “It sucks for a female gamer, going into a store and having that reaction.”

Men are openly commenting on women’s body parts in a sexual manner. Sexual content is added to games because “that’s the kind of stuff that women like.” Crude sexual references and jokes are made.

I’m not saying that there is no place for sexual, or adult themes, in gaming. Just the opposite, in fact. In my personal groups I game with grownups, and we play games that can have adult material in them. We have, however, agreed that content like that is okay in advance, and most of the time we agree that players’ agency over their characters should not be railroaded by the story of the game, or the actions of the GM. There is a huge difference between making awkward sexual comments out of the blue, because you are hoping it will interest a woman gamer, and making awkward sexual comments that people expect in their game. This goes doubly so for games in public spaces, like conventions or stores.

And just because it is okay with your wife, girlfriend or the woman in your gaming group at home, that doesn’t mean that it is okay with all women. If it makes someone at the table uncomfortable, or makes them feel like they are being harassed, just don’t do it, or apologize for having done it.

And, of course, none of them are safe from accusations of being a “fake geek girl,” or being in the store to get something for their husband or boyfriend. Apparently the idea that a woman would want to buy her own dice or miniatures or rule books is alien to some gamers.

As Jon Peterson, author of Playing at the World, points out in an online essay, there have always been gender problems in tabletop gaming. But he also points out that women have been interested in tabletop gaming for a long time. But, just because something has “always been that way,” it does not mean that it has to stay that way. Even in the 1970s TSR Games employees were taken to task by fandom, and female designers, to be more respectful of women gamers and to stop using phrases like “ladygamers.” Sadly, these attitudes that were considered to be outdated back then are still being perpetuated now…in some cases by some of the same people.

My first AD&D group, back in 1979, had a woman for the GM, and about half of the group were women. Most of my groups since then have had women involved in them. We need to be better, as a community, about these things. We need to speak out when we see women being harassed, online or in person, and we need to tell the people who think that doing this is okay that it isn’t. We need to be active in making the change that creates better communities where we don’t have to worry about our friends being harassed because of their gender, or their sexual preferences, or their ethnicity. We have to convince conventions and organized play societies that having anti-harassment policies is a good thing, and enforcing them so that everyone feels welcomed and accepted is a better thing.

Guys, we have to remember that this isn’t about us. This isn’t about our perceptions of what is happening at conventions, during organized play events and in online games. We sit back, listen and ask what we need to do, rather than try to make the discussion about how it “isn’t all men.” We already know that. We need to not take the focus away from what needs to be done.

There are never going to be completely safe spaces, in gaming or outside of it. However, we can make better places where no one has to worry about their body parts being part of the table talk, or their characters being sexually violated. It is the 21st century, and we should be better about this than we are. We need to stop being quiet, stop facilitating harassment, and we need to start making better spaces for ourselves and our fellow gamers. A group, like nerds, that talk so much about being harassed in their youth for being different should really be more sensitive about harassing others. We can, as a group, be better about this, and we need to do it.
 

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First of all, the problem is NOT just the "fringe" gamers as I've read early in this forum.

The biggest problem is OTHERS not doing anything about it. Either because it's "none of their business" or whatever excuse is laid out.

I can get into many other things, but I simply want to make clear that if you want the gaming community to be the inclusive setting you believe it to be, you need to both be aware of how exclusive it currently is AND do something, anything, about it when you notice it isn't. Or when someone outside your perspective, such as a POC or woman if you're white and/or male, is telling you THEIR experience and to actually listen instead of looking for way to dismiss or redirect so you can feel less...guilty or whatever.

One thing I noticed in the article:

"In his testimony and in an interview, Tackaberry disputed much of Garland's version of events, saying she was rarely alone in the store with the customer and she complained only once about the harassment. She was ultimately fired for insubordination."

So she complained...about ONE customer. With no official history of her doing anything like this before, which would prove credence to her actually telling the truth...and NOTHING was done? She gets fired instead? By stating that, he just incriminated himself entirely.
 

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I am not sure why people think innocent unless proven guilty applies to a harassment policy at a con. That standard is for criminal cases in the USA and many other countries. It is not the requirement in a workplace for an employer to take action.

In general, you only need to have a reasonable basis for your actions to do something like throw someone out of a convention.

I have been gaming forever and I checked with my daughters (cosplayers and gamers) and one said that she has not had what is in the article directed at her but some friends have and the other has had similar but not as many or as severe experinces.

Us "not all men" and "not all gamers" need to do a better job policing bad behavior out of our hobby.

And if you are running a private game on private property, with a group of consenting adults, then do whatever floats your boat.
 

Things like rape should be dealt with off camera if at all. Even as a teenager around half the group was female and we never "raped" them or had NPCs do it. And that was at the age of 15-18 20 years ago.

Come to thnk of it physical violence was a possibility back then and some people, did get punched for various things. Part of the social contract be a big enough jack ass and you might actually get hit. Tended to keep things polite. From memory one gamer got hit in the head for being a jackass and another one got 2 dead arms and legs (where you get punched in the muscles on arms and the legs). Don't insult the GMs sister and her friends playing the game lol.
 
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I am not sure why people think innocent unless proven guilty applies to a harassment policy at a con. That standard is for criminal cases in the USA and many other countries. It is not the requirement in a workplace for an employer to take action.

In general, you only need to have a reasonable basis for your actions to do something like throw someone out of a convention.
<snipped the rest>

I am not aware of anyone calling for the applying of criminal case standards of beyond a reasonable doubt. Preponderance of the evidence is acceptable. However, there are people openly advocating, in this very thread, for the idea that "The accusation is the evidence" should be the standard and multiple people here have said that they are OK with innocent people being kicked out on the basis of one accusation.

And I'll address this part now - people justify this by stating that since the only thing happening is they get kicked out of one place one time, that it is a small price to pay. They forget - or are obfuscating - that people travel for conventions, and more importantly, that is not the only thing that is being discussed. There is talk of having people arrested, and making a system where people are tracked. So, no, "She said you harassed her, so you have to be escorted out, even if you didn't do it" is not the end of it.

Someone
 

"...there are serious issues within our community..."

i don't consider myself a part of some collective, gaming community any more than I would consider myself a member of a Budweiser community if I drank beer. I come to Enworld for game news, but lately I get lectures instead.

I'm an individual, and I enjoy gaming. No one here represents me or speaks for me but myself.

These social justice articles are getting too heavy-handed for me. One can't go anywhere (physically or digitally) these days without being hit with an agenda - and, yes, this article feels agenda-driven, especially considering the ones that have come before it.

I find the acts enumerated in the article disgusting, but the perps who did those things are to blame. I'm not going to accept that I should reflect and reevaluate myself because of those morons - and I'll continue to be independent from any self-declared "gaming/geek/nerd community", thank you very much.
 

I am not aware of anyone calling for the applying of criminal case standards of beyond a reasonable doubt. Preponderance of the evidence is acceptable. However, there are people openly advocating, in this very thread, for the idea that "The accusation is the evidence" should be the standard and multiple people here have said that they are OK with innocent people being kicked out on the basis of one accusation.

And I'll address this part now - people justify this by stating that since the only thing happening is they get kicked out of one place one time, that it is a small price to pay. They forget - or are obfuscating - that people travel for conventions, and more importantly, that is not the only thing that is being discussed. There is talk of having people arrested, and making a system where people are tracked. So, no, "She said you harassed her, so you have to be escorted out, even if you didn't do it" is not the end of it.

Someone

There is absolutely no basis in law or common practice for innocent until proven guilty as a standard here. If the complaint results in an arrest, then it applies. The employer or con organizer can fire or remove anyone or take any appropriate action with pretty much any reasonable basis. An accusation is enough if the business thinks it is enough and courts will back them up if sued. Zero tolerance policies are usually to avoid being sued (card everyone that asks for a drink no matter what apparent age) and probably are not needed, but the zero tolerance for harassment should be the policy and a credible accusation should be acted on, up to and including removing the person accused of harassment at the judgment of the game store or convention. You probably are on safer legal grounds to do that than to give a warning because if harassment continues after a warning and you could have removed them and did not you may be found liable.

Yes, this is terrible. It can be abused and I have seen it abused personally in one of the roles for my job. However that abuse is incredibly rare in my experience and the other side is more common.

For some reason you are making fair more important than safe regardless of multiple people (and now me included) telling you that we disagree. Your opinion is your opinion, but cons and game stores are highly likely to disagree with you.
 

Agree entirely. I have started to actively abandon products that insist on injecting politically correct drivel, cultural revision, gender issues, or other modern, revisionist concepts. I abandoned using a rather popular game world in favor or my own for the same reason. I too refuse to walk on egg shells or pander a company's politically correct garbage.


Same here. After a certain company bragged that they had been on the forefront of including "social agendas du jour" in their products before it was cool, I sold every last item I owned of theirs. I wasn't upset the material was in the books (I'm not that oblivious), I was utterly disgusted that they used their "championing" of those causes as a marketing ploy/scheme.
 

"...there are serious issues within our community..."

i don't consider myself a part of some collective, gaming community any more than I would consider myself a member of a Budweiser community if I drank beer. I come to Enworld for game news, but lately I get lectures instead.

I'm an individual, and I enjoy gaming. No one here represents me or speaks for me but myself.

These social justice articles are getting too heavy-handed for me. One can't go anywhere (physically or digitally) these days without being hit with an agenda - and, yes, this article feels agenda-driven, especially considering the ones that have come before it.

I find the acts enumerated in the article disgusting, but the perps who did those things are to blame. I'm not going to accept that I should reflect and reevaluate myself because of those morons - and I'll continue to be independent from any self-declared "gaming/geek/nerd community", thank you very much.

Why even post then? Do you really think the aim of the article, or the article linked, was to get all white men or gamers in general to blame themselves?

Is this what people think? Isn't it obvious that the aim is for the COMMUNITY at large to recognize a problem and deal with it? No one is expected to accept blame for something they didn't do themselves. There is, however, a sincere request that everyone try and do better if possible and to help in keeping the hobby a safe environment, to call out those who work against that.

It's a call to allow everyone to game and have fun gaming.
 

There is absolutely no basis in law or common practice for innocent until proven guilty as a standard here. If the complaint results in an arrest, then it applies. The employer or con organizer can fire or remove anyone or take any appropriate action with pretty much any reasonable basis. An accusation is enough if the business thinks it is enough and courts will back them up if sued. Zero tolerance policies are usually to avoid being sued (card everyone that asks for a drink no matter what apparent age) and probably are not needed, but the zero tolerance for harassment should be the policy and a credible accusation should be acted on, up to and including removing the person accused of harassment at the judgment of the game store or convention. You probably are on safer legal grounds to do that than to give a warning because if harassment continues after a warning and you could have removed them and did not you may be found liable.

Yes, this is terrible. It can be abused and I have seen it abused personally in one of the roles for my job. However that abuse is incredibly rare in my experience and the other side is more common.

For some reason you are making fair more important than safe regardless of multiple people (and now me included) telling you that we disagree. Your opinion is your opinion, but cons and game stores are highly likely to disagree with you.

As I explained earlier, I was a victim of "The accusation is the evidence" policy, so I am a little more sensitive than many others. Yes, I am arguing fair over safe. That is because taking rights away from groups of people in the name of safety is wrong. Especially when it doesn't have to happen.

A few pages back, someone suggested increased security and cameras. That is a simple approach that solves ALL of the problems. It shows harassment, or lack of harassment. Someone claims she was harassed, the accused gets confronted, and you run the tape. Simple.

Know who wouldn't like that? Three groups of people - harassers, those who make false accusations, and those who believe that "The accusation is the evidence."

But this really doesn't surprise me, that "The accusation is the evidence" mindset is creeping in more and more. There have been high profile cases in recent years where people demanded a conviction based on the accusation, even after the accusation was proven false. I intend to fight to keep my hobby safe from justice being turned into a game of identity politics.
 

Is ENWorld a site for RPG news and discussion, or is ENWorld now a political site? I would very much appriciate clarification as I am looking for an RPG news and discussion site, but the recent chain of articles indicates to me that ENWorld is now more concerned with pushing politics.
 

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