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We're All Gamers Together: Why Harassment Has To Stop

Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.

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Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.
Just as a warning, for those who might be bothered by certain sorts of content, some of the incidents that were relayed to me, the stories that were told, have jarring, uncomfortable occurrences in them. If mentions of rape and unsolicitated physical contact will bother you, you might want to skip the rest of this article. I know reading the emails and PMs from these women bothered me as they came in.

As much as what these women related bothered me, and obviously bothered them as the targets of the harassment, I felt that the fact that it was so uncomfortable was exactly the reason why this current piece needed to be written. We, as a group, need to start looking the people doing this harassment in the eye and telling them that we don’t think it is okay. We need to stop pushing these accounts into the shadows, under the rugs, and pretending that they do not exist. We need to make our communities into better places for everyone, and not just a bunch of men.

I put out a call over my various social media feeds (which was shared a lot), asking for women to share their experiences of harassment in tabletop gaming with me. Anonymity was offered to those who wanted it, and not surprisingly most respondents asked that their names be kept confidential. The reasons for them wanting to be kept anonymous were one of two. First, they were afraid of further harassment within their communities for calling out the bad behavior. They seen how women who tell men to stop get treated in small, closed communities and, for better or worse, they want to continue with their hobbies without additional harassment. The second reason was a bit scarier. Some of these women are professionals, working in tabletop gaming in a number of different capacities, who fear that publicly coming forward would negatively impact their careers within gaming.

I’ll just say that last one again, with emphasis: they were afraid that coming forward about their harassment, or the harassment that they had witnessed, would negatively impact their careers in tabletop gaming.

Because of these reasons, I will be keeping the identities of everyone who asked anonymous. Everyone who spoke with me identified themselves, I am just not identifying them.

One of the common threads through the experiences shared was rape. Most of these women had had characters raped during convention play, online games, or at events at stores. Sometimes the rapes were matter-of-factly introduced into play, others there was a titillating level of graphic detail to the assaults. One women talked about how a regular attendee at a local convention bragged of having a “rape kit” in his car for the women at the convention, and at one point he yelled at her to “find him women to sleep with.” She also talked about the organizers of the convention having a “men only camping retreat” and when she was on the board of the con the only way that she could attend was “nude and wearing a dog collar.” Another woman talked about the GM of her online game suddenly having her character knocked unconscious, taken away on a ship, and then graphically narrated raping her character. All of this occurred on voice chat while using a popular virtual tabletop site.

Another woman told me that her attempts at organizing a couple of women only games for a VTT online convention was met with such vehemence from male gamers that the games were pulled from the schedule of the convention.

People wonder why more and more people think that anti-harassment policies are needed at conventions. After all, even Gen Con has one:
Gen Con: The Best Four Days in Gaming! is dedicated to providing a harassment-free Event experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, race, religion, or affiliation. We do not tolerate harassment of convention participants in any form. Convention participants violating these rules may be sanctioned or expelled without refund at the discretion of show management.

And an Ethics policy:

All of the following constitute grounds for expulsion from the convention without refund:
  • Violating any federal, state, or local laws, facility rules or convention policies
  • Failure to comply with the instructions of Gen Con Event Staff or security personnel
  • Using anything in a threatening or destructive manner against person or property
  • Endangering the safety of oneself or others
  • Threatening, stealing, cheating or harassing others
  • Failure to conduct oneself in a mature manner

The creators of the 13th Age RPG have anti-harassment policies for their organized play because “Nobody shows up for a game with the goal of feeling uncomfortable or unsafe, and sorry that they came. But organized play brings together many different types of people with different expectations and approaches to play. An anti-harassment policy sets ground rules that everyone can recognize and follow, resulting in better games and more fun.” In the policy they outline harassment as “Everyone has the right to a space that is safe from any type of harassment: physical, verbal, emotional, or sexual.”

Honestly, considering the experiences that have been related to me, these sorts of policies should be commonplace for conventions and organized play. I have heard that Paizo is currently drafting an anti-harassment policy for their organized play, and Ad Astra Games has one in place already.

These are some of the more overt things that women have to deal with in their tabletop gaming experiences, and doesn’t go into the more “casual” or systemic harassment and sexism that women deal with at conventions, in online play and at game stores. One of the women talked about women being a subclass in society, and it being more so in gaming communities. “It sucks for a female gamer, going into a store and having that reaction.”

Men are openly commenting on women’s body parts in a sexual manner. Sexual content is added to games because “that’s the kind of stuff that women like.” Crude sexual references and jokes are made.

I’m not saying that there is no place for sexual, or adult themes, in gaming. Just the opposite, in fact. In my personal groups I game with grownups, and we play games that can have adult material in them. We have, however, agreed that content like that is okay in advance, and most of the time we agree that players’ agency over their characters should not be railroaded by the story of the game, or the actions of the GM. There is a huge difference between making awkward sexual comments out of the blue, because you are hoping it will interest a woman gamer, and making awkward sexual comments that people expect in their game. This goes doubly so for games in public spaces, like conventions or stores.

And just because it is okay with your wife, girlfriend or the woman in your gaming group at home, that doesn’t mean that it is okay with all women. If it makes someone at the table uncomfortable, or makes them feel like they are being harassed, just don’t do it, or apologize for having done it.

And, of course, none of them are safe from accusations of being a “fake geek girl,” or being in the store to get something for their husband or boyfriend. Apparently the idea that a woman would want to buy her own dice or miniatures or rule books is alien to some gamers.

As Jon Peterson, author of Playing at the World, points out in an online essay, there have always been gender problems in tabletop gaming. But he also points out that women have been interested in tabletop gaming for a long time. But, just because something has “always been that way,” it does not mean that it has to stay that way. Even in the 1970s TSR Games employees were taken to task by fandom, and female designers, to be more respectful of women gamers and to stop using phrases like “ladygamers.” Sadly, these attitudes that were considered to be outdated back then are still being perpetuated now…in some cases by some of the same people.

My first AD&D group, back in 1979, had a woman for the GM, and about half of the group were women. Most of my groups since then have had women involved in them. We need to be better, as a community, about these things. We need to speak out when we see women being harassed, online or in person, and we need to tell the people who think that doing this is okay that it isn’t. We need to be active in making the change that creates better communities where we don’t have to worry about our friends being harassed because of their gender, or their sexual preferences, or their ethnicity. We have to convince conventions and organized play societies that having anti-harassment policies is a good thing, and enforcing them so that everyone feels welcomed and accepted is a better thing.

Guys, we have to remember that this isn’t about us. This isn’t about our perceptions of what is happening at conventions, during organized play events and in online games. We sit back, listen and ask what we need to do, rather than try to make the discussion about how it “isn’t all men.” We already know that. We need to not take the focus away from what needs to be done.

There are never going to be completely safe spaces, in gaming or outside of it. However, we can make better places where no one has to worry about their body parts being part of the table talk, or their characters being sexually violated. It is the 21st century, and we should be better about this than we are. We need to stop being quiet, stop facilitating harassment, and we need to start making better spaces for ourselves and our fellow gamers. A group, like nerds, that talk so much about being harassed in their youth for being different should really be more sensitive about harassing others. We can, as a group, be better about this, and we need to do it.
 

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Dannager

First Post
Actually, I do understand the case. 4 people were falsely accused of rape. The nation went nuts over it. Even after it proven that the 4 did not rape the dancer who accused them (and in fact, one of them wasn't even there), people still wanted their blood. A poll taken by ABC News showed that the majority of black students wanted them to be punished even if they were innocent.

What you're conveniently leaving out is that the real problem was a gross miscarriage of actual justice by a rogue prosecutor who railroaded an investigation, lied about findings, and was eventually disbarred for his behavior. There's no question that the case sucked for the falsely accused, but it would have been resolved quickly and (relatively) painlessly had the case been handled properly by the DA.
 
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Fergurg

Explorer
A number of cons have this policy on paper. Every PAX convention, for example, has a zero-tolerance harassment policy. Being reported for harassment triggers a remediation process which includes removal, revocation of badge, and permaban from future PAX events.

In reality, of course, there is some room for discretion, but the policy is there and the shows have continued to operate just fine.

Now this is interesting, because it contradicts what you said earlier. You said earlier that it wasn't punitive nor was it a big deal being falsely accused of harassment. But being permanently banned from future PAX events sounds like a big deal to me. So now, one accusation, where you admit that it doesn't matter if it is true or not has ramifications for more than just one day.

Or is being permabanned still not a big deal?
 

Fergurg

Explorer
What a load of horse manure. The paranoia of some people is really sad. There is no vast conspiracy to eject innocent men from cons. Most cons who do have anti harassment policies are not going around ejecting people just because someone was made to feel uncomfortable. They are talking to the people involved and usually what happens is they are told to stay away from each other and con security is alerted to keep an eye out. The only people being ejected were caught harassing other con goers.
<snipped because this is what I want to address>

That is reasonable, but that is not some people are pushing for; they are pushing for a policy that the accused is thrown out, and are actually saying that it shouldn't matter whether or not the accusation is true.
 


MechaPilot

Explorer
Seems like there's room for a new product in the market: a body cam with a lockable removable drive compartment.*

Rent the things out for a nominal fee. At the end of the day, the renter gets a download of all the footage, time-stamped. But so does the venue's security team. Any illegal activity caught on camera gets passed on to police.







* Or something similar. The point is that the cameras capture visual data and is not easily editable by the people without the right key...

It does seem like there might be a market for that.

That said, if I walked into whatever the reception area of a convention center is (remember, I've never been to a con, so I don't know the details of attending) and they offered to rent something like that to me, I'd leave based on the assumption that the convention is so unsafe that they feel they have to offer such a thing for rental.

By way of contrast, I'd feel safer seeing a desk with a police department presence and signs around the convention center warning that the con is under video surveillance, and that crimes caught on camera (particularly sexual assaults) will be immediately reported to the police.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
Some kind of transient bug is keeping me from seeing anything past pg 30 in this thread right now. So I'm currently posting blind:

I was going to edit my last post to point out that the Duke case really only got traction after Mike Nifong picked up the standard and ran with it...ignoring a host of ethical considerations for his position- including not turning known exculpatory evidence (including DNA) from the defense. When the scandal was revealed, Nifong wasn't just fired, he was disbarred.

So while the accused did suffer- and will likely continue to suffer on occasion despite exoneration- certain stigma related to the charges, their accusers didn't escape punishment.
 

Fergurg

Explorer
What you're conveniently leaving out is that the real problem was a gross miscarriage of actual justice by a rogue prosecutor who railroaded an investigation, lied about findings, and was eventually disbarred for his behavior. There's no question that the case sucked for the falsely accused, but it would have been resolved quickly and (relatively) painlessly had the case been handled properly by the DA.

I left it out because it wasn't relevant to my point, which is that people were demanding that the accused be punished even after it was established that they were innocent.
 

Fergurg

Explorer
No, there is a whole process. You are deliberately misreading to make "points".

No deliberate misreading. I went based on what was said, which is no-tolerance policy and harassment means removed, badge revoked, and permaban from future PAX events. If that is inaccurate, please tell me what the process is.

I've never been to PAX, so I never learned about its policies.

Edit: Going to bed. I'll pick up on this tomorrow, if the internet doesn't break before then.
 
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Dannyalcatraz

Schmoderator
Staff member
Supporter
And I'm back! (For now, at least.)

That said, if I walked into whatever the reception area of a convention center is (remember, I've never been to a con, so I don't know the details of attending) and they offered to rent something like that to me, I'd leave based on the assumption that the convention is so unsafe that they feel they have to offer such a thing for rental.
Oooooohhh, you don't market or advertise it as a security thing. You publicize it as something akin to that thing the Beastie Boys did in 2006, where selected audience members were given video cams to capture the show, and the results were spliced together to create Awesome; I F*€<|¥% Shot That!.

Indeed, the use of the footage could primarily serve as an ingredient in producing footage & stills for event/venue publicity or sale, with the unspoken ancillary benefit of increasing security.
 

Talley Darkstar

First Post
Yeah, I really don't get it. When I was doing LARP, had epic scenes with female gamers. I also had epic scenes with male players. While doing tabletop, my Fiance, who barely knows how to calculate her dice pool has come up with the most epic resolutions. Male, female, race, different sexual orientation, who cares. Everyone offers a unique insight into the session. I've become the great player I am because of people different than myself and without them, who knows where I'd be.
 

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