iserith
Magic Wordsmith
To speed up getting the party back together again in my upcoming session of Summer at the Lake, we've decided to collaborate on a montage to resolve some important events in town over the course of an in-game night, then jump back into the dungeon that next day.
My current plan for handling this is to present four complications that arise and ask each player in turn to describe briefly how a given complication is successfully resolved. (There are four players.) They'll have broad narrative control to say how it turns out with the usual constraints (agreed-upon tone for the campaign, continuity, context, etc.). While I'm fine with just leading the group in some collaborative storytelling, I wonder if there are any game systems out there that have actual structure, rules, or rolls for this sort of thing that are unique and fun.
What sort of structure would you propose for a system for handling montages in D&D 5e?
My current plan for handling this is to present four complications that arise and ask each player in turn to describe briefly how a given complication is successfully resolved. (There are four players.) They'll have broad narrative control to say how it turns out with the usual constraints (agreed-upon tone for the campaign, continuity, context, etc.). While I'm fine with just leading the group in some collaborative storytelling, I wonder if there are any game systems out there that have actual structure, rules, or rolls for this sort of thing that are unique and fun.
What sort of structure would you propose for a system for handling montages in D&D 5e?
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