While interesting, I don't see where a pool of dice (x Ability + x Skill + x Challange, + x Misfortune + x Fortune + x Stance dice) is better than making a Hard Ability test.
Strange dice mechanics just don't go over well, just look to other games like Earthdawn. People liked it but no one played it long enough to get use to the system, simple is better upfront.

Strange dice mechanics just don't go over well, just look to other games like Earthdawn. People liked it but no one played it long enough to get use to the system, simple is better upfront.
