Lanefan
Victoria Rules
Agreed.It seems from this thread one of the most straightforward alternatives is to readd negative hp to the game.
However, allowing high-level heroes to reach negative hit points in three digits feels absurd
Or, for some old-school feel, -10.So what do you say about setting the minimum hp to -20 instead of 0?

For some variability, perhaps if you're between -1 and -9 you get some sort of roll to remain conscious and functioning (though probably with disadvantage on various things and at half move speed); between -10 and -19* you're automatically unconscious but still alive, and at -20* you either die outright or start making death saves depending on preference. Anyone below 0 and unconscious bleeds out 1 h.p./round, someone below 0 but still conscious can make a roll to stabilize himself at current h.p. if other healing resources (e.g. a potion) aren't available.
* - this number's open to amendment; some might want it set at -15, others -25, whatever floats yer boat.
For dramatic purposes, one could build in that someone between -10 and -19 can be conscious but not do anything but speak (no movement etc.) and can't cast spells; this would allow for "dying word" scenarios and the like.
Lanefan