What 4e products have you purchased?

What 4e Products have you purchased?

  • 4e PHB

    Votes: 130 50.8%
  • 4e DMG

    Votes: 105 41.0%
  • 4e MM

    Votes: 106 41.4%
  • 4e 3 core rulebooks gift set

    Votes: 131 51.2%
  • FR Campaign Guide

    Votes: 88 34.4%
  • FR Players Guide

    Votes: 94 36.7%
  • Adventurer's Vault

    Votes: 124 48.4%
  • DM screen

    Votes: 95 37.1%
  • DU1 Dungeon Tiles

    Votes: 58 22.7%
  • 4e Character Sheets

    Votes: 28 10.9%
  • 4e Premium Dice

    Votes: 6 2.3%
  • Against the Giants boosters

    Votes: 71 27.7%
  • Other (Please explain below)

    Votes: 77 30.1%

I loved the preview articles and the preview designer books (Worlds and Monster, Characters and Classes), they had me strongly anticipating 4E. I was very excited by the design philosophy and concepts stated in those releases.

So I bought the core books (4E PHB, DMG, and MM).

And I was sadly disapointed. So I decided to stay with my houseruled 3.5E. However, I didn't consider the books a waste. I liked a lot of the concepts, I just didn't like how they were applied and the overall feel the new system had. So I "stole" some of the mechanics and concepts for my houseruled 3.5E system, including:

Death and Dying concept
Skill Challenges
Consolidated Skills
Increased Hit Points at 1st level
Action Points
Healing Surges and Natural Healing concepts
Minions
Powers for non-spellcasting classes (use 3.5E spells for magic users but at-will casting)
Rituals

Other 4E products I bought:
Forgotten Realms Campaign Guide - I'm an FR junky, I can't resist the official material. The book itself was pretty good, and I like most of the changes made to the world. The changes I don't like are easily taken out or ignored for my games. I was disapointed in the absence of a timeline of the Spellplague years, and downright :eek::eek::eek::eek:ed off that the only way to get timeline updates is with a DDI subscription:rant:, but overall it's a pretty good product and worth my money. Still not decided on whether I want the new Forgotten Realms Players Guide but, as stated earlier, I am an FR junky:blush:.

H3: Pyramid of Shadows - I bought this because the previews and synopsis made it sound like an extremely interesting, non-linear, and well written adventure. When I read it, I was very impressed and glad I bought it. An absolute top-notch adventure. Even though I'm not running 4E, a good adventure to me is system neutral. I can change stat blocks and mechanics to what works in my system without too much trouble. A good adventure with good plots is worth it's weight in gold, irregardless of system.

Scepter Tower of Spellgard - Decent adventure. Not the greatest but mostly bought it because of the aforementioned FR addiction.


Products I haven't bought and why:
Adventurers Vault - Looks interesting and I'll probably buy it, just haven't gotten around to it yet.
DM Screen - Not running 4E games, so don't need it.
Dungeon Tiles - Don't use Dungeon Tiles, and wouldn't buy a product with limited numbers of tiles - might buy this as a .pdf. But, there are lots of companies that make tile pdf's that I feel are a lot better, for better prices. I feel that WoTC should make tiles specific to each adventure and include them as part of the adventure product (along with full page and poster sized, keyed and unkeyed maps - and full page printable handouts).
4E Character Sheets - Joke product of the century. Completely useless unless you are a collector. Anyone else who bought these got robbed.
4E Premium Dice - Same as above. If you are collector, they're worth it. If not, you got robbed.
Against the Giants Boosters - I don't buy randomized minis. I don't play DDM, I only use minis for RPG's. I buy the minis I need as singles from any of the various secondary market internet merchants.
H1: Keep on the Shadowfell & H2: Thunderspire Labrynth - Was not impressed by the synopsis. Did not seem like any more original adventures than I already have stacks of. Not worth my money.


Future products:
P1: King of the Trollhaunt Warrens - maybe, don't know enough about it yet.
Deluxe PHB, DMG, MM - Not a chance. Slightly better packaging and materials, not including errata, and triple the price I actually paid for the original core books - IMO, unless you are a collector, they are an absolute rip-off. Edit: I was incorrect about the errata - all errata, updates, and rewrites are to be included (according to Ask Wizards 9-22), however still not worth the price to me.
Draconomicon - Pass. I have more than enough MM's, and the original Draconomicon, that I really don't see any reason why I need this. I'm not using 4E, and only got the 4E MM for the underlying math, so I don't need this product.
Manual of the Planes - Pass. I have more than enough Planar Cosmology material from past editions, that even with the changes in 4E cosmology, I feel I really don't need it. Besides, I prefer my own cosmologies anyways.
P2: Demon Queen's Enclave - maybe, same as P1, I don't know enough about it yet.
Martial Power - maybe
Open Grave: Secrets of the Undead - Pass. I have more than enough "undead" sourcebooks and material to last a lifetime (or un-lifetime).
Dungeon Delve - Probably not.
P3: Assault on Nightwyrm Fortress - maybe, same as P1 & P2.
PHB II - Probably.
Arcane Power - maybe
MM II - Probably not.
E1: Deaths Reach & E2: Kingdom of the Ghouls - maybe, same as P1-P3.
Eberron Campaign Guide & Eberron Players Guide - Nope. Not an Eberron fan.
Divine Power - maybe

And for the record, 3pp 4E products:
Advanced Players Guide by Ari Marmell (Expeditious Retreat) - Absolutely. Would sell myself into servitude if necessary to get anything written by Ari. He's an absolute class act and the previews are completely awesome.
 
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Bought the gift box, but I don't plan to buy any more 4E. (Not becuase I inherently hate it, but because life right now is too busy to learn an entirely new RPG system.) If I ever get to actually play it, I hope I can change my mind.
 


Should've voted other also as I picked up H1, H2, and H3. Although, technically I've only purchased the core rules gift set, H2, the DM screen and the character sheets. A second set of core books, the FR Campaign Guide, H1 and H3 and some minis were all generously donated by my mysterious benefactors. :D
 

Other: None.

I've read through the core three in the bookstore, and I'll probably do the same with the MotP, but at the moment since I don't play 4e and don't care for the way it's handling various things, I won't be buying any of the books.

However:

Normally I'm a sucker for monster books. Even if they're for games I don't play and systems that I can't easily swap over, if they have cool concepts I'll buy them and gleefully pillage those cool concepts. However the 4e MM is a bleak wasteland of flavor text. It's probably the worst monster book in D&D history when it comes to the inclusion of detailed and inspirational fluff, descriptions, and flavor text (or lack thereof).

Normally I'm also a sucker for planar books, even if they detail a cosmology I don't use. I've got some of the WoD books on the Umbra, and the Scarred Lands book on that setting's cosmology, and I've never run either of them. There's a remote chance that I'd buy a 4e MotP pdf at lower than cover price from WotC, or barring that a used copy off Amazon or the local used book store - it really depends on how much flavor they include, and how much it comes across as being something new on its own, or if it tries to establish itself as unique by bashing previous cosmologies and concepts (the track record for 4e planar stuff on that matter isn't favorable to this point...).
 

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