Also rules are simple, a bit too simple. Coming from pathfinder i have not as much options as id like.
Pathfinder has the opposite problem. To say Pathfinder is bloated is a slight understatement.
Honestly I think there could have been some more 4e nods. Plus I really was liking that whole idea of making the sorcerer something other than "Mage but more different" they had going in a test
Oh, and rebalancing the ability scores because while they are all sort of useful, there are certain ones that are infinitely more useful regardless of class. I remember a good idea somewhere that combined a few of them together for the point of saves and it did seem to work well
This.That looks like a great attribute system ... for a computer RPG.
I agree 100%A video game can get a lot more finicky with ability scores, since the computer manages the number crunching rather than one person. It's easier to regularly shift abilities, give bonuses, and have every party member trying to improve all their abilities because all are relevant.
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5e also had a legacy element. They wanted "18 Strength" to mean something, to be good. There was a cap in place. So regular stat boosts didn't work.