D&D 5E What a small industry 5e publishing really is, and WOTC are thieves.

I never realized how small this industry is until now. I assumed that huge industry names like "Ed Greenwood" who has written thousands of novels for TSR/Wotc would sell 100,000 copies easy. But its only just today that his Forgotten Realms supplement, Border Kingdoms, after a year, had sold 2,500 copies.

Given that most are sold at $15 and WIZARDS OF THE COAST TAKES 50%. That leaves $18,750 minus art and split with other authors.
He probably made $5,000 minus taxes.

Not surprising he still has to work at a library.

Incredibly sad.
 

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Morrus

Well, that was fun
Staff member
WotC doesn't take 50%. DMs Guild does, which is a cooperative venture between OBS (DTRPG) and WotC. Whatever WotC's share of that is, it's a lot less than 50% of the product price. DTRPG's usual cut of a product is 35%. Print-on-Demand products complicate that, as individual printing costs have to be factored in.

In comparison, selling a book into retail is usually at 40-50% of the cover price. So it's a better deal than that.

Nobody makes 100K sales of a single product at an OBS site, let alone easily.
 



I used to work for a small book store. It failed and we had to send unsold books back. Depending on the publisher, we got back 30-48% of the price.

Under standard royalties, an author gets roughly 20 to 30% of the publisher's revenue for a hardcover, 15% for a trade paperback, and 25% for an eBook. So, very roughly, every hardcover release that earns out brings the author something like 25% of all revenue earned by the publisher.


I don't see WotC being worse than other publishers. Note that publishers aren't the only companies that get a piece of the action. Amazon typically gets 15% of the price of a book sold on their website (and it seems to be the same whether it's an ebook or a new hardcover/softcover).
 

J-H

Hero
The 80/20 principle would suggest that 80% of the revenue is made by 20% of the authors. For publishing, it may be worse and is probably more like 90/10.
50% of the sale price going to the authorial+art team is well above industry standards and is pretty good.
It's a setting book for a niche market, not something huge amounts of people are going to buy.

The "starving artist" and "writer working at 10pm after a day at the main job" are stereotypes for good reasons.
 

MatthewJHanson

Registered Ninja
Publisher
Yeah, I think the issue is that you had unrealistic expectations of the RPG industry.

I think this is danger of bubbles. Of the people on ENWorld, probably a lit know who Ed Greenwood is and might be interested in buying stuff from him. If you ask somebody who doesn't play D&D, or many casual D&D players, they'll have no idea.

RPGs are already a niche. The best selling RPGs sell far less then best selling fantasy fiction.Within that niche only a smaller niche plays/reads about the Forgotten Realms. Within that groups is a smaller niche that shops on DM's Guild.
 









MGibster

Legend
I remember Stephen King wrote that expecting to get rich as an author was a sucker's game. There's been a lot of discussion over the last few years ago how little many of the contributors to our favorite games make. We're talking about an industry were big names like Mike Pondsmith or John Wick might take a break to from TTRPGs to work in another area for better pay.
 

Parmandur

Book-Friend
I never realized how small this industry is until now. I assumed that huge industry names like "Ed Greenwood" who has written thousands of novels for TSR/Wotc would sell 100,000 copies easy. But its only just today that his Forgotten Realms supplement, Border Kingdoms, after a year, had sold 2,500 copies.

Given that most are sold at $15 and WIZARDS OF THE COAST TAKES 50%. That leaves $18,750 minus art and split with other authors.
He probably made $5,000 minus taxes.

Not surprising he still has to work at a library.

Incredibly sad.
"Has to work at a decent paying job with a pension while enjoying free healthcare."

Greenwood is probably just happy to share his world with people, he has said as much.
 

RPGs really don't pay that well except for those who have long time customer bases or a lot of money they can already sink into the project. Most D&D fans specifically don't buy third party content. You have to remember, D&D is touted by WotC a few years ago to have 10+ million players, and they're now a billion dollar company whose books churn a lot of money on Amazon. Even with some Kickstarters crossing a million, that's still not a even a sliver of the amount of money any first party book makes. Its a few orders of magnitude different.

So, anyone who makes anything for 5E (myself included) is essentially licking the sweat off the footprints WotC leaves behind for the rest of us. Ed making 5000 off that book alone last year is a lot better then a looooooooooooot of other RPG developers get. For every En World or Kobold Press, there's 30 Shardstone Assembly's. 'Tis the nature of the game.
 

Insulting other members
FYI, I am pretty sure the OP is some how related to NuTSR. They seem to have a similar agenda at least in all of their posts.
Nobody cares about "Justin Lasagna" and he ugly team of rip off artists. Happy now you dumb little unicorn?

The only reason anyone in the entire world has heard of NuTSR and the idiots that run it, is because of opposite dopes of the spectrum that promote them every single day, day after day trying to "laugh" at them, but they just come across as sad.
 


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