What about skills ?

TerraDave said:
We know there are fewer skills, and we have heard mention of quite a few of them. Group skills, like the knowledge group, profession group, and so on are out. Total numbers is supposed to be around 20.

Below is the list of skills that have actually been mentioned that I know of. Probably 4 or 5 more to be added. (climb, swim, handle animal/ride, athletics?)

Acrobatics
Arcane
Deception
Diplomacy
Dungeoneering
History
Nature
Religion
Streetwise
Insight
Intimidate
Perception
Stealth
Thievery
Treat Injury/Heal (not sure on name)

Add Bluff to that list. The pit fiend has it. I'm hoping it's a mistake because I can't think of a reason why bluff should be seperate from Deception.
 

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Generico said:
Add Bluff to that list. The pit fiend has it. I'm hoping it's a mistake because I can't think of a reason why bluff should be seperate from Deception.

Bluff may be a type of check that falls under the Deception skill (which might include things like wearing a disguise or producing false documents). The Pit Fiend would then only have a bonus to Bluff (checks, which are parts of the Deception skill) because it doesn't need that other stuff in its combat stat block...

Later
silver
 

Well, the pit fiend appears to be trained in Bluff (22+5 from training), so why would he be trained in only a part of the deception skill? He's a top-tier devil. Deception is what they're all about in 4e.

It also doesn't make sense to list Bluff separately if it's part of the Deception skill. The check modifier is the same no matter what skill use you're performing.
 


small pumpkin man said:
I think it's unlikely that deception will be a skill, since there's both bluff and thievery, which would cover most of that.

Huh? Thievery will likely be Disable, Open Locks and Search (?)... Deception likely Bluff and Disguise
 


Warbringer said:
Huh? Thievery will likely be Disable, Open Locks and Search (?)... Deception likely Bluff and Disguise
I doubt Search will fall under Thievery. Searching does not have to do with theft in most cases. I'd guess Thievery, if it is a skill, would cover Open lock, Disable device, and Sleight of hand or pick pocketing. Search would probably fall under Perception.

Deception, if it's anything like it is in SWSE, would cover Bluff, Disguise, and Forgery.
 

It may be that disguise and forgery be rolled into Bluff, since any time you actually wanted to use a disguise or a forgery your ability to bluff would be paramount in pulling it off.

So rather than create a new skill of "deception", you have maximum easy compatibility with previous edition adventures by rolling the little used skills of forgery and disguise into the more commonly used skill of Bluff.

Cheers
 

We did see "deception"...but maybe they just changed the name back to "bluff".

Though, on the card for the spined devil, there was both perception and "spot". There are things we just don't know.
 

Focus in 'sub-skill'?

I was wondering...

Perhap Skill Training is in a broad skill category and Skill Focus is about one of the 'subskills' in one of the broad skill categories.

For example... Skill Traing Perception, Skill Focus (Search)

What do you think?

This is my first post!!!

:)
 

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