Dr_Rictus
First Post
Thinking of introducing one of these into my game, and I'd like opinions on what you think it's worth.
+1 weapon, inconstant: When first discovered, this +1 chaotic item appears as a melee weapon of a random type. Once per day, at some point when the owner happens to think of the weapon, it is discovered to be a melee weapon of a different type - reroll on the random melee weapon treasure tables in the DMG (87% chance of a common melee weapon, otherwise an uncommon weapon). Repeating the process if you roll the weapon's current type, or a ranged weapon.
Any damage to the weapon short of actual breakage is repaired when it changes form. The inconstant weapon functions as a weapon of its current form in all respects, but is always +1, chaotic. Such a weapon will not change form at a time when it is inside a container such as a scabbard which is too small to hold other forms, but at a time which is convenient, though nobody seems to ever actually see it change.
The drawback, of course, is that you cannot consistently apply any weapon-specific feats (such as specialization or weapon focus) to the inconstant weapon, and it will sometimes turn out to actually be an exotic weapon. On the other hand, a +1 chaotic weapon is still a useful thing, and the fact that it repairs itself (actually designed to get around issues of its changing number of maximum hit points) is at least a convenience.
So, how much would one of these things be worth to your (presumably rather low-level) adventuring party?
+1 weapon, inconstant: When first discovered, this +1 chaotic item appears as a melee weapon of a random type. Once per day, at some point when the owner happens to think of the weapon, it is discovered to be a melee weapon of a different type - reroll on the random melee weapon treasure tables in the DMG (87% chance of a common melee weapon, otherwise an uncommon weapon). Repeating the process if you roll the weapon's current type, or a ranged weapon.
Any damage to the weapon short of actual breakage is repaired when it changes form. The inconstant weapon functions as a weapon of its current form in all respects, but is always +1, chaotic. Such a weapon will not change form at a time when it is inside a container such as a scabbard which is too small to hold other forms, but at a time which is convenient, though nobody seems to ever actually see it change.
The drawback, of course, is that you cannot consistently apply any weapon-specific feats (such as specialization or weapon focus) to the inconstant weapon, and it will sometimes turn out to actually be an exotic weapon. On the other hand, a +1 chaotic weapon is still a useful thing, and the fact that it repairs itself (actually designed to get around issues of its changing number of maximum hit points) is at least a convenience.
So, how much would one of these things be worth to your (presumably rather low-level) adventuring party?
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