orangefruitbat
Adventurer
Mixing Classes
My suspicion is that you could probably use SOME of the DnD classes with little difficulty, particularly the magic-using ones, even without their magical equipment.
Cleric: probably could be used as is. Their magical ability allows them to hold their own. Plus they'll be able to cast spells without losing all their slots to spontaneous healing
Druids: probably could be used as is. They get all sorts of cool powers, plus a nifty array of spells that I suspect is quite different than the arcanist.
Wizard/sorcerer: we'll have to see what the arcanist looks like. There might be some redundancy here.
Rangers, barbarians, rogues, fighters: probably rendundant and can be simulated by taking IH classes. Probably easy to convert existing characters into IH classes.
Paladin, Monk, Bard: these would be tricky. There is no equivilent in IH (as far as I know), and I suspect that they'd be underpowered without giving them magic. If people wanted to play these types, I would probably have to create new IH classes for them. I'm actually surprised that there is no monk/unarmed combat master class in IH.
Prestige classes: most would probably work fine as is.
My suspicion is that you could probably use SOME of the DnD classes with little difficulty, particularly the magic-using ones, even without their magical equipment.
Cleric: probably could be used as is. Their magical ability allows them to hold their own. Plus they'll be able to cast spells without losing all their slots to spontaneous healing
Druids: probably could be used as is. They get all sorts of cool powers, plus a nifty array of spells that I suspect is quite different than the arcanist.
Wizard/sorcerer: we'll have to see what the arcanist looks like. There might be some redundancy here.
Rangers, barbarians, rogues, fighters: probably rendundant and can be simulated by taking IH classes. Probably easy to convert existing characters into IH classes.
Paladin, Monk, Bard: these would be tricky. There is no equivilent in IH (as far as I know), and I suspect that they'd be underpowered without giving them magic. If people wanted to play these types, I would probably have to create new IH classes for them. I'm actually surprised that there is no monk/unarmed combat master class in IH.
Prestige classes: most would probably work fine as is.