What are the coolest props you've used?

JesterPoet said:
Okay, lunchtime questions...

1) Have you ever seen a real live reindeer? (not on TV... in person)

2) What is the coolest prop you've used in one of your games. Also, if it's something that took a special procedure to make (aged maps, etc) and the rest of us might be interested in knowing how, please share how you made it (or where you bought it), if you're willing.

1) Yes. They are so cute. I want 20 of them.

2) Lego! MojoGM GM's our game and he often makes things like wagons out of lego. He also uses a lot of props from the Dragon series of Mega Bloks. They're expensive sets, but can sometimes be found discounted at places like Target.

Also, I like using aged looking scroll paper with caligraphy for letters to and from PCs/NPCs.

In another game, our GM had us find a tin with some things inside it. He actually got a tin, and put some scrolls and a small candle and something else (made of wood...us PCs have not figured out what it is yet). They were very good props.

One of the guys in our other game used to bring a pipe with him to games because his PC had a pipe.

Props are fun. :)
 

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Posted for my GM, because he's too lazy to create an account.

1) He didn't answer, but probably yes

2) Best prop ever: Stuffed toy dog with an evil secret.

The game was horror, a mix of Little Fears and Silent Hill. The PCs were
children, and one of the little girls owned a beloved stuffed dog she
took everywhere. Before the first session, I found a good old prop at
the local goodwill: a brown stuffed dog at least 14" tall, big enough to
make the player feel like a little kid again. I made sure the dog was
waiting at her seat before every session. For two sessions she held it
and bonded with it.

During the third session, the PCs are trapped in a nightmarish
veterinary clinic. They need a weapon to kill the monster waiting for
them outside. They see the gun laying out in the middle of the clinic
exercise yard. After they go out and grab it -- just before they reach
the 'safety' of the clinic doors again -- BANG. Not the monster the're
expecting, but a gunshot, from nowhere. The girl with the stuffed dog
feels the hit and crumples.

She's fine, but she discovers that the shot hit her stuffed dog -- and
it's bleeding from the head.

Furthermore, they find that the gun has no bullets. There's only a
suspicious lump in the dog's head*.

"With the scissors from my backpack," whimpers player of the girl, "I
dig the bullet out."

"So dig the bullet out," I tell her, sliding a pair of scissors across
the table. "There really *is* a lump in that dog's head."

Before the session, I had made a tiny opening in a seam of the dog's
bottom. Using a long dowel, I had pushed a rifle shell up into the
stuffing of the its head. I'd replaced the dowel with a long tube and
poured in red food coloring and just the right amount of water. After
removing the tube, you couldn't tell anything was different.

I looked on in glee as the player carved a hole in the dog's head,
reached in, squealed "Oh my God, it's wet!" and dug out the bullet in a
red-stained hand.
 
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Jesterpoet, that's amazing.

1. Yes indeed, in Norway.

2. One of my favorites was giving a player a rolled-up scroll. As he started to unroll it, he noticed a rune scrawled on the side.

"What's this say?" he asked.

"Boom," I answered. "Explosive runes. Roll for damage."
 
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Piratecat said:
"Boom," I answered. "Explosive runes. Roll for damage."

I've done that a couple of times. The best one was with a Symbol of Death. I gave the player a letter that apparently continued on to the other side; I watched the player intently as he read to the end of the page (which ended in mid-sentence), began to flip the page over, smiled a sly grin, and crumpled the sheet of paper up and threw it over his shoulder. It was an awesome moment.

Since I'm pretty decent with photoshop, I've made treasure maps and wanted posters.

As a player, I thought about getting a stuffed Chihuahua to represent my wizard's familiar...
 

Coolest prop

the party I was DMing had travelled to a cave in the Pinnacles of Azor'alq (Greyhawk). they were looking for the Cup of Al'Akbar to help make the upcoming Tomb of Horrors slightly more survivable. When they got there, they enter the first room and the booming voice of the cups protector resonated in the halls. The voice was an aspect of Zuoken. So I needed somehting really cool.

I got my friend to record the monolgue onto a tape, but to make it cooler I used soem voice effects on the tape. The net effect sounded like Azael (sp?) the angel from Diablo II. It was really cool, and it definitely got them into character.
 

1. Yes, at the zoo.

2.
-A real live turtle, placed it on the battlemat once to represent a giant turtledragon that we were facing.
-Dry ice and water with the lights off was used to represent a foggy night once for a battle scene.
-Map aged by soaking it in tea and smearing it with dirt and then crumpling it.
-A simple stick. Whenever a player cast Hypnotic Pattern during combat, they were forced to stand up and wave the stick around in some repetitive pattern without speaking. If they did anything else, the spell ended.
 
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Un: Probably, yes.

Deux: Hm, I've done a lot of props in my DM life, can't say they were all really cool. Let's see...
- Once, the characters were stranded on a Pirate Island. I had made the whole map of the Island, and covered it with small post-its. As the characters explored it, I revealed the section of the map they had explored. Many of the squares had keyed encounters and small drawings they could see that represented what they would face
- Aged maps/scrolls with coffee, of course
- glass beads as gems
- pre-drawn / colored battle mats
- drawings of cities, buildings, statues, sites, riddles, and other important things the characters would encounter that deserved more than a simple verbal description.

I think that's it.

AR
 

JesterPoet said:
Okay, lunchtime questions...

1) Have you ever seen a real live reindeer? (not on TV... in person)

2) What is the coolest prop you've used in one of your games.

No wild reindeer in the Midsouth. We have lots of whitetail and I've seen reindeer in zoos.

We rarely use props of any kind. We usually use dice and beer tops on a homemade grid when the combat gets confusing. Sometimes a whiteboard and once in a while an "aged" letter or map.

Scotley
 

Worked in Alaska once. Don't remember seeing any reindeer but it remains the only client I know that had "What to do in case of bear attack" signs posted inside the building. Someone wrote at the bottom "Just outrun the guy next to you".

Best prop: Took some low-fat, gag-you, stale Honey Graham Crackers and made a raft out of them (the pieces of them are 1" x 2", btw) by pasting a couple of layers of them together. The PC's were then, ahem, railroaded into taking this raft down the rapids to their next stop. Of course, the raft got out of control and started banging into the rocks, at which point I took out a hammer and whacked off a piece of the raft, calling for Reflex saves for any mini that fell over.

Also took some Kraft caramels (why do my props revolve around food?), cut a slit in the top of each one, and stuck a cardboard mini in them to represent a group of bandits attacking the PC's. The working phrase was "eat what you kill". Quickest massacre I ever had. ;)
 

milotha said:
2.
-A real live turtle, placed it on the battlemat once to represent a giant turtledragon that we were facing.

Note to self :
Do not make Gamera jokes....Do not make Gamera jokes...just keep saying, Do not make Gamera jokes....

:lol:
 

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