Greetings...
Here's the thing, playing a boyscout isn't fun, unless there are certain things that go with it. Personally, I like playing a Paladin boyscout who is so rigid, and so stollic that even his companions and himself suffer in his unwavering code of ethics.
There is a character in the Wheel of Time series that is described as:
He is extremely virtuous, and will do whatever he thinks is right regardless of who it hurts, even himself. Though I find the character to be terribly two-dimensional, the more ethical situations such a character can be placed into, the more interesting they become.
RangerWickett said:
I'm starting with an idea sort of similar to the classic samurai, who holds his honor in such high regard that he would be willing to punish himself if he was forced to take the lesser of two evils. I won't loot, lie, or fight uneven battles, and will view those who do so as misguided. As long as their goals are noble I will still assist them, but when I have the chance I will try my best to convince them that such tactics are unnecessary. I will try to encourage everyone to be goodly, while striving to the utmost to avoid being a prick, since I don't want to piss off the other players.
So, they are misguided. What are you going to do about it? What is your character's position on people who are misguided? How evangelical do you want your character to be?
Thing is, being a samurai means that you are above commoners, and commoners and lords know this. As such, playing by the rules only applies to those who deserve it. A commoner insults a samurai, that samurai has every right to kill them where they stand. No quarter given, none taken. Monsters are below honour and should be treated as such. Honesty, honour and respect are laudable ideals, but only worthy if you have the ability and fire-power to back it up. After all, if you belong to an order that works by a code of honour. When your enemies don't, then where does it leave you when they slaughter you?
Would you kill a prisoner? Well, does that prisoner deserve respect? Honour? Fair-treatment? When someone breaks their word, then they have shown that they aren't worthy of respect and honour and should be treated like the dog they are.
Remember the phrase, "Never bring a knife to a gun fight." Why should you be suicidal in facing off a horde of enemies? Being honourable is one thing... being stupid is another. Look at all the 'honourable' knightly orders there are in history. Do you think that any military force dumbed themselves down just because their enemy didn't match their firepower? Do samurai put down their katana and use a bamboo stick to beat up criminals because they know that they are no match for them in a fight? Did the british put down their rifles and pick up spears and use bows and arrows in the Zulu war? No. I don't think there should be any reason for ANY paladin to enter into battle without their full abilities and powers.
"My lord and god Torm has allowed me to be his champion, to bring truth and justice to the world. To bring justice to you. If you enter into battle with me heathen, than be prepared to die. This is your one and only warning. I shall give you no mercy, unless you honestly ask for it."
Just because you have griffon mount and your enemies don't doesn't mean that you should stupid enough to face them 'fairly'. A fair and just fight is only in one-on-one combat when your enemy requests it. Such as when two commanders of opposing armies ask to resolve the issue with one-on-one combat. Just because your enemy didn't bother to bring mounts is their problem, not yours. This is mortal combat we are talking about. Your suppose to take any advantage you have and can take. Anyone who thinks otherwise is delusional.
As for the idea of 'no spiked gauntlets', that seems a little looney to me, as well as not using ranged weapons. I can see the point that you don't want to use something that is simply used to inflict pain and suffering. But like I and others have said there shouldn't be any reason not to use the best means to defeat your enemy without being underhanded about it. Remember chivalry only applies to fellow members of your religion (or perhaps race, or whatever else you want to use as a quantifier). In a historical context, we are talking about fellow christians.
The idea of 'innocent until proven guilty' is only a western one. In France it is 'guilty until proven innocent'. So, unless you want to play it that way, there is no reason why you should have to give people the benefit of the doubt, or be trusting of anyone. Especially if your dealing with a world full of non-believers, villians and monsters.