I don't have any more. The tropes are pretty much self-explanatory. That's how they've become standard tropes.I was looking for more detail.
I don't have any more. The tropes are pretty much self-explanatory. That's how they've become standard tropes.I was looking for more detail.
I was asking for more examples so I can look at how they are assembled.I too mean culture.
A culture of archeologists, prescients, high-tech gadgets, etcetera.
see my above point as I what to see an example ideally several.I don't have any more. The tropes are pretty much self-explanatory. That's how they've become standard tropes.
The Ravnica setting has the vedalken race, blue with a high-tech gadget culture. But honestly, it has an "elf" vibe in my eyes.I was asking for more examples so I can look at how they are assembled.
see my above point as I what to see an example ideally several.
links would work?
visual is relatively easy it is making something that feels culturally not an elf which is part of my goal.The Ravnica setting has the vedalken race, blue with a high-tech gadget culture. But honestly, it has an "elf" vibe in my eyes.
I think the only way to avoid an elf myth, is to make the race visually monstrous in some way. Even the giant achieves this to some extent. Otherwise, I would go with aberrant mollusc-like, maybe undead. Elemental might work well, if made out of transparent crystal, or so. Even tho British elves are "soil", no one really thinks of them as crystal or metal.
Three hours isn't much time for people to reply.does no one know or is this a no one cares? because I ask because I do not see the nest of ideas that makes up the relevant subject?
Because the elven cultures can be versatilely any "smart guy" culture, the culture seems impossible to avoid.visual is relatively easy it is making something that feels culturally not an elf which is part of my goal.
true but the better image I can get would be better.One thing you need to realize here is that the fundamental tropes that define one mystical race might be entirely different from those that define another.
so what could be made not based on beauty?Because the elven cultures can be versatilely any "smart guy" culture, the culture seems impossible to avoid.
I think the difference from elf boils down to be visually nonhuman.
The reason it is visual, is because the reallife elf archetype centers around (human) beauty.
If the mystic race looks clearly nonhuman, there is no overlap with human beauty, thus clearly not an elf.so what could be made not based on beauty?
they seem more of mystical individuals form what I know of them not a people or culture, more warforged than orc it needs to have culture as I can build a look for them if I want, what I am looking for is culture from anything that might be suitable?If the mystic race looks clearly nonhuman, there is no overlap with human beauty, thus clearly not an elf.
4e has the shardmind crystalline race. It is sorta like a psionic crystal golem. It actually is a mystic race. 5e can additionally make it more scholarly and gadget-y, with vague silicon computer themes and "memory crystals" fiction.
The shardmind is monstrous, with spiky crystal growths growing out from it.
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Personally, I prefer the shardmind to be humanlike, literally an elegantly carved living statue of a human. But even then, being a transparent crystal is nonhuman enough, I dont associate it with an elf. And more monstrous appearances of random crystalline growths increase the nonhumanness thus non-elvenness.