What are you working on? (Playing, GMing, desigining, etc)

Playing in a biweekly Birthright campaign converted to Pathfinder.

Running an approximately biweekly D6 Star Wars game that I'm about to wrap up.

Planning a Classic Deadlands campaign.
 

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I'm running three things right now...

A very rules light online game I'm co-dming that is very romantic/chivalry flavored. We're solving a murder-mystery that the other DM is running, and after that I'll be running a fairly sandboxy "feast evening" before a big tournament. I'm throwing in lots of plot-bits that will be easy to use later...

A very short-term "find me some new players for my home game" adventure at the local game shop. I've found two so far, and maybe a third. So this (2nd week) will probably be the end of it. I'm running "Idylls of the Rat King". It's fun but a little silly.

My home game is on hiatus, after 2 of my 4 players dropped out, but I've been polishing it a bit, getting it ready to start back up, probably in 2 weeks. In that game, which is E6, 3.5 edition, the PCs are 3rd level. It's a bit sandboxy - being a combination of the Dragon's Delve from Dungeon A Day, and Kingmaker adventures pulled out and plopped around. They messed a bit with bandits, local rogues, a kidnapper, etc... around town, but have mostly been hitting the dungeon pretty hard. We recently started the 3rd level of the dungeon, just before going on hiatus.
 

GM-ing: A Pathfinder game set in Golarion, where everyone in the party is a member of the "Black Ops" division of the Andoran Eagle Knights. They just finished "Act I," where they prevented a conspiracy to disrupt the annual trade festival and throw the government into chaos. The Red Mantis and agents from Cheliax played key roles in the conspiracy. Currently on hiatus.

Playing: A GURPS game as a court noble / fencer, thrown into a life of adventuring by disavowing a corrupt chamberlain and being exiled. The setting is sort of a "Riftwar Saga meets Underworld," with vampires playing a big role as the enemy.

Creating: A homebrew world set in a far-future, mythical real-world Earth. The setting is designed to be fairly dark, with only a single small area of known world, and entire areas/regions uninhabitable due to magical disruption/demonic presence. The key plot point is there is group of scholars, mages, and dignitaries that have all banded together to form an elite political consortium, dedicated to revealing the truth of what actually happened to destroy the world, and rebuild civilization.

Along with the world, I'm sort of "fiddling" with a new system I've created on my own, incorporating elements from a variety of sources (D&D, FATE, Savage Worlds, The One Ring, Runequest). It's designed to be a fairly low-magic, "realistic" system, with just enough "give" to allow for a "heroic" feel. It's still a ways off from being ready to playtest though, probably won't get to that until end of summer/early fall.
 

I'm currently running two groups through the Pathfinder AP Jade Regent. One is in the first book of six and the PCs have recently reached 2nd level. The second group is in the third of six books and most of the PCs are one encounter away from 8th level.

I'm currently playing a 5th level bard (eventual Dragon Disciple) in a homebrew Pathfinder game. The party are infiltration specialists.
 

Despite a 7 week old son and 5 classes this semester, I still manage to find time to do things.

Playing:
Space Marine on X-Box 360
If the wife has her way, I'll be getting back into WHFB here soon, though I'm trying to talk her into 40K instead. I want the new Necron models.
Freeform roleplaying over on the ISRP community

DMing:
Nothing currently, though the wife (hrm, this seems to a trend - not that I regret introducing her to RPGs) is trying to talk me into running either a Dark Heresy or WFRP game.

Design/Development
I've been trying to do some more work on my homebrew setting, The Twilight Sphere, mostly in fits and starts. It's the setting I use for my freeform roleplaying characters, and I've long dreamed of using it for a D&D campaign, so I'm trying to get enough work done on it to turn it into a sandbox, E6 game.
 

Playing an agent of the Throne (think: CIA) in a weekly 4E game based loosely on the Cold War. With the potential to rotate DMs at a later point.

Playing a half-elf bard in a weekly online 4E conversion of Carrion Crown who just arrived in Illmarsh and subsequently extorted around a thousand GP from the town elder to investigate their problems.

Doing initial prep work for a monthly 4E game geared towards new/relapsed players (people I work with). Points of Light as the basic foundation of the part of the world they start in, with choices for what sort of adventurers they want to go into after that based on where they head.

North: Continues the Points of light part of the setting before eventually entering icy reaches beyond civilization.
South: Gateway to the greatest empire in the known world.
East: The dark parlor of the sunless lands.
West:???

Also doing prep work for moving my previously once a week Eberron 4E game to a monthly schedule.
 

Running: A weekly 4E PoL homebrew game. The group is currently 18th level and we are going to 30th level.

Playing: One of the players runs Lair Assault and we play those as they are released.

We also plan on playing some Rogue Trader.
 

For the last year my job has me working evenings so I don't get to game with the group *sigh* When I did we played Champions - 2 different games. Run a Teen Speedster in one, and a classic Dr Strange/Dr Fate style supermage in the other.

I play Fantasy Hero on the weekends with the wife. She GMs. Playing a Goliath Mage type with some training in Martial arts with the staff.


I'm working on my long term project of adding everything I like from other game systems in my Fantasy Hero game. Currently writing up spells for it. I have 1000 or so, and am slowing converting others - working on the 3.x D&D Spell compendium - had about 180 there that work for my world. Already done the 1st Ed PH, Rolemaster Spell law and the 5 RM companions for 2nd edition, and of course the FH grimoires. And Mythus and Mythus Magic.

One of the thing I love about FH is that I can build the game to exactly what I need and want.... it's just a lot of work. :)

When I can game with the group again, I'll be in rotation GMing the Fantasy Hero game.
 

I'm currently DM'ing playtest/beta test material for Adventureaweek.com as well as doing some designing on Domains, Bloodlines, locations and monsters for them. And I've written one blog for them with plans to write more.

My group, aside from the playtesting, is getting ready to start playing as a Band of Demons for In Nomine.
 


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