What are your Attractiveness Stat alteratives?

Apeiron

First Post
In my game i've added a stat for attractiveness. Real life indicates that appearance is important in all social interactions and that is it independent of charisma. Study after study proves this. For instance, good looking people get promoted faster and get more raises, even with all other things being equal. Churchill would have a high charisma, but a low attractiveness. A porn star might be all kinds of hot, but lack any charm.

In my game social interactions are very important so this issue matters to me, but my olde school players find the stat too new and scary. So i'm looking for alternatives. i would have put this in the House Rules section, but i'm also looking for official rules governing attractiveness.

So what traits/feats/skills etc relate to physical appearance/attractiveness?

Thanks in advance!
 

log in or register to remove this ad

Make a Feat (that usually can only be taken at first level). It gives +2 to Bluff, Diplomacy, Gather Information, and Perform when used on members of the same race who are attracted to members of the PC's gender.

-Stuart
 

Charisma covers physical beauty as well as strength of personality, just as Dexterity includes gross motor coordination as well as reaction time and other mental attributes related to having fast reflexes. Long before I concerned myself over the minuscule problem of physical appearance and force of personality being combined under Charisma I would be worrying about something that actually matters, like the combination of Willpower and Perception under Wisdom, two totally unrelated attributes. Physical appearance and force of personality being combined under one stat is fine and somewhat logical.
 

Well.. STR etc. is a general messure of your physical power.. but in real life one mgiht be very superior with ones legs and less strenghious with his arms... still.. STR counts for both?

Same for Charisma... its a mix of "Charm" and "Attractiveness" ... if you think you'vegot your char score cause of good look, then write it on your sheet and roleplay it that way... same with being charming really... i dont see a problem
 

Apeiron said:
In my game i've added a stat for attractiveness. Real life indicates that appearance is important in all social interactions and that is it independent of charisma. Study after study proves this. For instance, good looking people get promoted faster and get more raises, even with all other things being equal. Churchill would have a high charisma, but a low attractiveness. A porn star might be all kinds of hot, but lack any charm.

What setting are you using. In modern settings I agree with you, in medieval settings not as much. Further, attractiveness is based on many factors. Studies have shown that what was considered attractive during the depression of many nations before WWII was very different from current views.
 

i use Charisma to respresent strictly social charm. attractiveness i offer as a 1st level feat (everyone gets an extra 1st level "inherent" feat IMCs) that gives a +2 on basically all Cha-based skill checks.
 

Aaron L said:
Charisma covers physical beauty as well as strength of personality, just as Dexterity includes gross motor coordination as well as reaction time and other mental attributes related to having fast reflexes. Long before I concerned myself over the minuscule problem of physical appearance and force of personality being combined under Charisma I would be worrying about something that actually matters, like the combination of Willpower and Perception under Wisdom, two totally unrelated attributes. Physical appearance and force of personality being combined under one stat is fine and somewhat logical.

Modern games like WoD address all this very well. Willpower should be separate from Wisdom.

Charisma covers physical beauty because the book says so. But reality indicates they two are unrelated... it is easier for a good looking person to be charismatic and vice versa. But life is replete with examples to show they are not hand in hand.

Appearance itself is not minuscule, it is a huge factor in all social interactions. Often people make up their mind about you before you open your mouth. Women know within about 6 seconds if they are going to have sex with a guy or not. An unattractive woman might as well be a guy to most guys. In the presence of a beautiful woman, most men are reduced to stammering sycophants. Recent studies show that a beautiful woman triggers the same part of the brain as heroine in men. i could go on for pages.

Goolpsy said:
Well.. STR etc. is a general measure of your physical power.. but in real life one might be very superior with ones legs and less strength with his arms... still.. STR counts for both?

Same for Charisma... its a mix of "Charm" and "Attractiveness" ... if you think you've got your char score cause of good look, then write it on your sheet and role play it that way... same with being charming really... i don't see a problem

Strength is strength.... appearance is not charisma. My question is "how do you/the book represent appearance", not "should there be appearance?"

Again, one can be gorgeous and a total bore to be around and a homely person could be great to have a party and could lead troops into battle. Just because Gygax lumped them together in the 70's doesn't mean we have to stick with it. Anyone who went through high school or played the dating game knows that looks matter. The hot cheerleader could get the nerd to do her homework for her since the dawn of time.

Stalker0 said:
What setting are you using. In modern settings I agree with you, in medieval settings not as much. Further, attractiveness is based on many factors. Studies have shown that what was considered attractive during the depression of many nations before WWII was very different from current views.

Standard fantasy setting.

i could see what you mean in a realistic medieval setting, where there is little in the way of social mobility or interaction between social strata and gender roles are strictly defined.

My goal is to make social interactions more than "the bard rolls gather information". i want a female PC to flirt with the guard to distract him, or for the handsome paladin to have a bevy of groupies. i want the players to suffer for having ugly characters, or benefit from having good looking characters. i want the fugly captain of the guard to resent the handsome paladin. Just as reality shows us.

The two suggestions of a 1st level feat are good. Now of course, my players are still thinking of D&D as a video game of flipping switches, finding doodads and killing things won't buy it. Ah well.

Thanks guys!
 

Apeiron said:
Real life indicates that appearance is important in all social interactions and that is it independent of charisma. Study after study proves this.

Yes it does...where the idea of codifying this breaks down is that what one person considers good looking another person does not. Proven by the fact that even people that you consider ugly have romantic encounters and get married.

Moreover, one thing that these studies fall victim to is that implicit in the idea of "good looking" is well groomed and put-togetherness; a handsome man who dresses, acts, and smells like a scrub is not going to make it far; a less attractive person who carries himself well, dresses the part, and has confidence beyond what just his looks might indicate will do very well.

The real question then becomes, does looks make the success or does the success make the looks? Do people perceive successful people as more attractive? These studies are generally retrospective studies rather than longitudinal (and of course suffer from the standard sociological ex post facto problem of no real way of controlling for a massive number of factors in the study) so the perceptions of the people reporting can be skewed by what they already know to be the case (that the person is/is not successful).

All that aside, and back on my main point, because attractiveness (that is in a photo, same clothes, all else equal) is purity subjective and in the mind of the viewer (I for example consider Paris Hilton to be ugly beyond description, little more than a well dressed goblin with a lazy eye), there is no way to place a single number on this.

Beyond that, even if "appearance" is removed from charisma (which I do as well), there is no reason that it would affect more in social interactions than how likely a person is to get hit on...because without the charisma to back it up, they are as likely to be considered shallow and an "easy mark" as likely to succeed.

I make appearance / attractiveness separate from charisma and don't make it more than a roleplaying consideration. I will apply the DM fiat (+2/-2) to certain types of rolls (a very attractive elven woman trying to intimidate a goblin in combat would get a -2 whereas a horrifically scarred dwarf would get a +2). Players choose their appearance and take the benefits and hinderances therein.

Charisma remains the point of social interactions because you cannot convince someone to do something without communicating with them (even if that communication is no verbal) and a weak personality will undo a hot body in most situations. The porn star analogy is a great one...the reaction they seek to elicit will be ruined for many people the moment they start to speak...those who only want the physical might continue DESPITE the low charisma, though they might insist the object of their ardeur refrain from talking.

Wow...that was longer winded than expected.

DC
 

Apeiron said:
Strength is strength.... appearance is not charisma. My question is "how do you/the book represent appearance", not "should there be appearance?"

No Strenght is NO´T JUST strenght.. it really isn't... its like the lowest level of "view" of the bodies physics and capabilities... If you were to "make" a Char like sheet for the whole body and what can be exceptionel and what not, the sheet would be bigger than the Monster Manual I, II and III combined! And this is for the Strenght part only... then there's dexterity and constitution that can be similarly described taking just as much space...


BTw! Read the Charisma intro:

"Charisma meassures a character's force of personality, persuasiveness, personal magnetism, ability to lead and physical attractiveness.

So an answer to the "represent appearance" lied within that definition of Charisma...

And again under "Looks": "Decide what your character looks like (..) Characters with high charisma scores tend to be better-looking than those with low Charisma, though a character with high Charisma could have strange looks, giving him a sort of exotic beauty."

So interaction with other people is "purely" done through Charisma.. all other descriptive things like missing an ear, having long dark hair, extremly hairly chest etc. is just a description to make the Char different from other Chars. Unique! And purely Roleplay..

And btw, why seperating these things is indicating more social relations for the chars, though with more of a "Roll" (Dice) over them than "Play" (Acting)

Anyway, Your campaign, your choices you opinion, this one it mine though!
 

Apeiron said:
In my game social interactions are very important so this issue matters to me, but my olde school players find the stat too new and scary. So i'm looking for alternatives. i would have put this in the House Rules section, but i'm also looking for official rules governing attractiveness.

They must not be too olde school. 1st edition had a cumliness stat that represented physical beauty.
 

Remove ads

Top