Theron
Explorer
Dependence on miniatures
The inordinanantly higher amount of prep time required just dealing with nuts and bolts stuff when planning an adventure. Before 3e, GM assist type software was a nice time saver. Now I find it pretty much a necessity with so much info to record even for a simple kobold encounter.
The sheer volume of magic a high level character is assumed to have on hand. Entirely a matter of taste, but not my cup of tea.
For D&D, I would have preferred a level dependent Defense score and separate Health and Wounds like you see in d20 Star Wars. It's always irked me that for most characters, the only way to keep from getting hit is to pile on more better armor. (Yeah, I know HPs are an abstraction that represents many factors besides ability to absorb physical punishment, but there are other and better ways to implement the damage mechanic than just marking off hit points until the character kicks it. IMHO, YMMV, ONVISONH...)
The inordinanantly higher amount of prep time required just dealing with nuts and bolts stuff when planning an adventure. Before 3e, GM assist type software was a nice time saver. Now I find it pretty much a necessity with so much info to record even for a simple kobold encounter.
The sheer volume of magic a high level character is assumed to have on hand. Entirely a matter of taste, but not my cup of tea.
For D&D, I would have preferred a level dependent Defense score and separate Health and Wounds like you see in d20 Star Wars. It's always irked me that for most characters, the only way to keep from getting hit is to pile on more better armor. (Yeah, I know HPs are an abstraction that represents many factors besides ability to absorb physical punishment, but there are other and better ways to implement the damage mechanic than just marking off hit points until the character kicks it. IMHO, YMMV, ONVISONH...)
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