Mercurius
Legend
I'm in the process of designing and populating a sandboxy region for my 5E campaign to start in January, and wanted to throw a megadungeon or two into the mix - that would be easy(ish) to run and adapt to 5E, has a sense of variety and deadliness, and a feeling of endlessness (in other words, I like the thought of the PCs randomly coming across it and discovering that it goes on for...ever...seemingly, at least!).
A couple that I own: the old Ruins of Undermountain box set and the Castle Whiterock box set. I also ordered the Emerald Spire for Pathfinder. I'm aware of numerous others: World's Largest Dungeon, Vault of Larin Karr, Rappan Athuk, Dwimmermount, Castle Greyhawk, Slumbering Tsar, Lost City of Barakus, Doomvault, etc....anything that *you* like in particular, with an eye for adaptability to 5E? In particular I want megadungeons that are (relatively) easy to enter and leave, so that the PCs can go at them for awhile and even if they leave, they know they are there and can always return to them.
A couple that I own: the old Ruins of Undermountain box set and the Castle Whiterock box set. I also ordered the Emerald Spire for Pathfinder. I'm aware of numerous others: World's Largest Dungeon, Vault of Larin Karr, Rappan Athuk, Dwimmermount, Castle Greyhawk, Slumbering Tsar, Lost City of Barakus, Doomvault, etc....anything that *you* like in particular, with an eye for adaptability to 5E? In particular I want megadungeons that are (relatively) easy to enter and leave, so that the PCs can go at them for awhile and even if they leave, they know they are there and can always return to them.