So if a typical 1st-level character has on average something north of 100 hit points, how many hit points does a typical commoner have; and if there's a big gap between commoner and 1st-level, what justifies it?
Also, do your low-grade monsters (e.g. Kobolds, Orcs, Goblins) also have Con x 10 h.p.? If yes, your combats must take forever to resolve; and if no then what can ever seriously threaten a low-level character in that system?
@Lanefan My game also has additional attributes and uses far more skills than WotC does. Assume all physical attributes are a 15 a fighter would have 150 hp and 3 attacks per 10 second melee round or a +3 shots added to the rate of fire for a missile weapon. Assuming a weapon skill of 5 any natural roll of 15 or higher is a critical hit which range from 2x - 5x plus special effects.
The foes in my game have the same attributes as players do.
I suggest you play my game before you judge it.