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What are your thoughts on ANIME's influence on D&D?

What are your thoughts on ANIME's influence on D&D?


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I think the details have been overshadowing the main point in my posts so I'll be more concise.

I've seen good anime, I've seen great anime, and I've seen a lot of good things from fantasy anime that I actually like in D&D.

BUT unless you go looking for that good anime many people in the U.S. may primarily exerience anime through network TV. Which is mostly the anime full of the very style elements and tropes likely to turn a great many people away from it. If all you've seen is dislikable, then you're probably going to assume the rest is too.
 

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Generally, I adore anime; I've known it longer than I have AD&D. My early memories involve Appleseed and Akira. Anything that feeds back to that style of story is (in my books) a good thing. If other people don't dig it, that's cool; it's differences that make life interesting.
But I prefer life WITH anime, and shedloads of it, for multiple reasons;

1) The art style is funky, especially Shirow.

2) The stories kick ass. Would you rather be old-style Batman or Kaneda? I'm on the red bike with the laser gun, thanks.

3) It's another avenue for our social inputs.

4) I've known this stuff nearly as long as I've known Tolkien.

5) The most believable future yet? Ghost in the Shell in all it's incarnations. Especially the comic.

Hell, the reasons pile on up.
 

When I have a D&D campaign about three guys who live together near their art school, a girl who likes one of them, the people at his job, a teacher at the college, and his tiny cousin, then anime has influenced D&D for me. Or when I do a campaign about two girls, both with very different personalities and very different backgrounds moving to a town together and living in the same apartment room, then anime has influenced D&D for me. Or when I do a campaign about a young guy taking care of his 6 year old cousin who was abandoned by her mother, then anime has influced my D&D...

<-- big time fan of shoujo/josei obv

edit: (bonus challenge, name those 3 anime/manga)
 
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William drake said:
Well, only seen it a few times. Mostly it was with those who were playing MONKS, they wanted to be like GOKU, or some other flying godlike anime character. I've also seen it with weapons...pepople wantto use things to large, or filled with numerous effects lilke somone in an anime: and they were playing a very low level hero, and they wanted it from the start.

But, mostly these things apply to newbies....and not older gamers.
Do yourself a BIG favour, and read Ghost in the Shell.

If you like ANYTHING cyberpunk, you'll like this. Even if you don't like anything cyberpunk, there's a good chance you'll enjoy the original GItS.
 


jcfiala said:
Yeah, because in the 80's, no one was playing D&D with magical light swords, or wanted to make their own Jedi classes, or anything like that. In the 80's, our characters were all _original_, with restrained power levels, and didn't piss off the gamers who were older than us at all.
You've just earned yourself a:
Bork bork bork.

Yeah, last time it was Magic: The Addiction. Before it was those Fighting Fantatard books. Then... dude, there've been It'll Kill The Hobby OOh Ahh Drama I'll Burn MY Dm's Guide stuff since the word go.
 

Doghead Thirteen said:
5) The most believable future yet? Ghost in the Shell in all it's incarnations. Especially the comic. Anything written by Ray Bradbury

Ah...Much better. :p

I like any anime that has the same basic set up as Highlander. Plot, Drama, Action, Drama, plot.

---Rusty
 



Just putting in my .02...

Hated Anime Elements
face faults-this is probably up there near number one on most hated anime elements list and it's common on anime shows on network TV. Naruto, Bleach, Pokemon, many others that get waay too much airtime here use it to the point of nausea.

Face faults aren't a dealbreaeker for me, since they're normally only used in a sort of over-the-top attempt at humor, which ABSOLUTELY looses something in translation. They're used a lot in younger-targeted anime, because over-the-top emotion is not only funny for kids, it's also simple and identifiable, very elemental. Unfortunately, humor is something that not even an elite bilingual translator can effectively convey very well, so it often comes off as flat and spastic.

BLEACH evokes a lot of over-the-top humor from its supporting cast and its premises, and that doesn't usually translate very well.

chibi animation-interrupting the show so that characaturized(sp?) versions of the characters can act out ridiculous emoticon-like sketches is annoying as hell and far too common in much of what I've seen on networks.

You'll get no disagreement for me, except that I've never seen chibified characters on the networks. :p

posing-dragonball I'm looking at you! Why do all the characters have a posing match before they fight and why does most of it have to happen on the backdrop of a featureless blue screen? Why can't they just show the fight?

This, I'm actually going to slightly disagree with, because it's definitely NOT just an anime thing. You know that image of Superman atop the logo of the Daily Planet with his cape stretched out behind him? That image of Batman lurking in the high shadows of Gotham? Posing! It comes right out of comic books, and it's surely something I try to do in my evocative D&D descriptions. An acrobatic dance out of the path of a fireball, or a triumphant deciding slash with your sword...that moment of awe-inspiring coolness. :)

naming moves/weapons/anything-dragonball again, but many others inuyasha included. Why is it that the characters all have to scream out the ridiculous names of their fighting moves? Why can't they just FIGHT, instead of spending half the scene screaming out some awful transliterated title?

Again, I think this is absolutely relevant for D&D. Wizards are always screaming out some awful gibberish before they unleash the giant ball of fire. :) It's all about the verbal chant of arcane energy! It's also relevant to martial arts...this isn't just a punch, this is the legendary Dragon Punch, handed down for generations of fighters from the Whatever School of Awesome Arts. Screaming the name lets your enemies know that it's not just you they face -- it's the collected wisdom of all those who have trained you.

Admittedly, I can't see anyone in a fight actually doing that...but the identification of classic moves is a staple even in European fencing styles, so moves having names (and people being able to identify them) makes sense to me.

angst overload-Here I'm definitely pointing at half the anime on network TV in my area including Naruto. Specifically the heroes who aren't yet fifteen and act like it, why all the involved angst over mundane things. Why must the heroes all become completely useless whenever a female becomes involved and are completely unable to just talk with the female in question?

It's called "building tension." ;) Yeah, it's overplayed and over-developed a lot...InuYasha is perhaps the worst offender where the love triangle between Girl-Half-Demon-Undead Ex-Girlfriend has been going on for an absurd length of time.

But this isn't unique to anime, either. How long did the Ross and Rachel drama on Friends go on, after all?

incompetent/stupid hero-Okay Naruto is the king of this one as far as I've seen on network TV here. I mean the hero is dense as a rock, and completely incompetent right up until the moment plot requires he win, at which point he suddenly becomes much more powerful and trounces the opponent at the last minute. Then immediately goes back to being a moron immediately after.

The "idiot savant" is a solid archetype, though. You've got the role of the Jester or Fool, the lucky moron, the normal guy with the incredible will....you could even say Frodo and Samwise fit this archetype: they're piddly little things who rise to the challenge when it's presented. Sam goes back and lives a comfortable hobbit-life in the Shire when he's done, and he never stops talking about what he's cooking. Maybe Merry and Pippin fit it even better.

That's also an aspect of the sluggish character growth in a lot of Anime, though: Naruto *will* become competent and powerful, it'll just take seven years of animation to get there (more, if it's a successful series). ;)
 

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