Jeff Wilder
First Post
Barring a designer-rethink of the 1-1-1-1 diagonal movement rules, nothing will change my mind about 4E. That rule literally nauseates me, and I don't think it's going to be as easy to house-rule away as some folks believe.
Lurker37 said:Overall I'm positive, but I'll drop 4E like a loaded grenade if playing without a grid or minis breaks too many class abilities.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.