dead said:I'm not sure if anyone's mentioned it yet, but what about Haste.
I just took a gander at the SRD and it seems the new Haste spell is now only useful to warriors making a full attack.
No longer do you get a free partial action. Fullstop. You now only get it with a melee weapon while making a full attack action.
How's this gone for people?
It's gone over quite well in the game I run, not quite so well in the game I played in.
The game I run, the wizard took the spell so he could cast it on others. He didn't want to run out of his spells, so the ability to throw an extra spell per round was wasted for him.
The 3.5 change, however, was much more useful for him. Now his entire party ended up with:
enhanced movment
a bonus to armor class
a bonus to Reflex saves
and everyone got an extra attack, if all they did was attack.
However, in the game I played in, the two party wizards both liked to haste themselves and burn through all their spells in the first fight of the day, and then insist on resting for the rest of the day. It caused some player conflicts when the rest of us said "The heck with that. You didn't need to blow through 15 spells in one fight. You could have saved a few..."