InzeladunMaster
First Post
Change is my intent - and the point of this thread. Should Inzeladun be left to die and never again be revisited? Maybe. Maybe it can become new and fun for me again. I want to try. But I have no interest in DnD RAW anymore (and DnD slightly modified does not work), so Inzeladun first needs to move away from that if I am to find it new and interesting again.
So if it is not to be DnD anymore, I need to decide what it is before moving onto the next level of changes. A simple ruleset change is not all that is going to happen - but it also still needs to feel like Inzeladun.
First order of business - what structure will emulate what we want and get rid of what we dislike about DnD? After that, we will move on to other concerns about what is limiting (get rid of) and what is inspirational (keep). But first things first.
(as a side note, could everyone stop calling me IM? Anonymity does not suit me, so just call me Vince or Vincent. Thanks.)
So if it is not to be DnD anymore, I need to decide what it is before moving onto the next level of changes. A simple ruleset change is not all that is going to happen - but it also still needs to feel like Inzeladun.
First order of business - what structure will emulate what we want and get rid of what we dislike about DnD? After that, we will move on to other concerns about what is limiting (get rid of) and what is inspirational (keep). But first things first.
(as a side note, could everyone stop calling me IM? Anonymity does not suit me, so just call me Vince or Vincent. Thanks.)
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