Aldarc
Legend
It's fun to try new things. Setting/genre. Flexible tool kits. Wanting to play rule systems that cultivate different gaming experiences than either D&D, Shadowrun, or Vampire do. D&D does D&D style fantasy extremely well, but it becomes a stretch outside of that (narrower than you would think) range of fantasy. Liking how other games do certain things better than D&D does or at least closer to my own preferences either as a player or a GM.There are SO may RPGs out there, but I have little interest in playing anything new. It led me to wonder, as I have read about many of you playing different systems, what compels you to a new RPG?
I can honestly say that the only time that I have played or run D&D/Pathfinder over the past 7 years has been due to people wanting to try D&D. They try it, and then their/our interest usually peters out in favor of a host of other games: e.g., Numenera, Fate, Dungeon World, etc.
Presumably because the Table had fun with the game. It works at cultivating the sort of gaming experience that it's supposed to. And players want to continue playing it. So probably more or less the same reason that you stick with D&D, Shadowrun, and Vampire.And why do you stick with it?