Roman said:
The god of destruction also covers concepts such as hatred and indeed the destructive aspects and to a certain extent also chaos (but different forms of chaos are also inherent in some other gods/goddesses, such as reverly). You make a good point about not having a god of creation as a direct counterpart to the god of destruction, though indirect counterparts can be found in the forms of god of life, goddess of love and goddess of revelry (the creative/artistic aspect). Would you say this is a major omission or does the pantheon function coherently and effectively to an outside observer with the creation portfolio parcelled out among several deities?
I do find it a bit odd that, of all things, the god of
destruction and chaos is a singular entity, while the gods of
creation are multiple, separate entities. If anything, the reverse would make more sense, or simply having both sides of the creation/destruction dichotomy represented equally. Perhaps the god of work should be folded into the god of life, and retitled the god of creation, being a single entity representing creation of life, crafts, structures, etc. I dunno.
No these are not included in the portfolio of the god of the undead. Yes, looking at it now, undead are a narrow portfolio. My design approach leading to this god was such that I took the concepts such as life and death and thought that the undead are a unique force of equal importance to the other two, so I granted them a separate god, though I was also influenced by the fact that I love using undead as enemies and thought the Church of this god would make a good villain organization for me. But yes, now that I look at it from the perspective of say, potential worshippers, the undead are a narrow portoflio indeed and could potentially be subsumed by the goddess of death. Since the goddess of death and the god of the undead are a 'marital pair' anyway, would you think such a subsumption is necessary in the light of the fact that most of the other gods have broader portfolios, or can the existence of the god of the undead be reasonably justified in the current array of deities?
I don't think it's really justifiable in these circumstances, no. Necromancers and intelligent undead may worship him, but that's all; and they'll be wanting the power of death as well, not just undeath, so they'd want the goddess' favor as well. It would be best to have the undeath portfolio subsumed by the goddess of death. As you defined her, she already embodies the negative aspects of death, winter, and such; she may as well also cover undeath. Nobody decent is going to worship her anyway, and her followers will probably be using undead minions to accomplish their goals regardless.
Yes, to all except the fey/trickery/deception/etc. aspects (when I wanted to assign outsiders for every deity, I was actually thinking of turning fey into outsiders of the goddess of revelry). Goddess of nature is my primary candidate for splitting, since she covers so much 'ground'. The prime nominee categories for divestiture would probably be the 'space' sky/sun/stars/moon... aspects and possibly the oceanic/marine aspect, but I am not sure (especially about the latter).
Alright. Fey would probably be creations of this goddess and simply left to their own, natural devices....and the goddess of revelry caught their fancy, making them merry and mischevious and all that, and as long as they still respect nature and live amongst it purely, the goddess of nature won't smite them for the sleight. Anyway... I don't think you need a separate water deity or anything, under the circumstances. As the goddess of nature, elements, and natural cycles she should cover undersea nature as well, anyway.
However, if you do want to split her up.... Since the god of undeath may be going kaput, that leaves a gap for at least one other deity. This nature goddess could instead be the moon goddess of autumn, seas, tides, the moon, rain, and storms (air and water elements; possibly also the Animal and/or Plant domains, adding predation, hunting, tempers/fury, growth, territorialism, and/or primal strength to her portfolio), while the undeath deity could be replaced by a sun god of soil, crops, minerals, hiking, exploration, light, the sun, summer, and cooking/camping (earth and fire elements, and the Sun domain). They could be a marital pair or whatever, and then whatever deity you replace the god of work with could be the death goddess' husband. The god of life/creation would be the bringer of spring's vitality, probably (so you end up with a separate deity for each season).
Her portfolio is essentially limited to magic and nothing more.
Problematic in its narrow focus, just as with the god of undeath. Does the magic goddess govern all use of magic? If so, the other deities must suck up to her an aweful lot so their followers aren't crippled with powerlessness (and indeed, the deities themselves may be without divine magic if they don't kiss up to her all the time). Does she just cover arcane magic? An even narrower focus if so, although with less of the aforementioned problem. A goddess of magic should at least have some other portfolio elements (unless she's the supreme overlord of all magic use, in which case, she damn well ought to be the overgod of the setting; even if she were just the overlord of all mortal magic use, since other deities would rely on her to let their mortal servants wield divine magic).
I intended for this god to be the god of reason, introspection, mental phenonema, psionics and knowledge. Perhaps the name was not the most aptly chosen. Maybe a god of reason might have been a better name, but that is not very good either.
Still not sure this deity's necessary. Other gods already subsume a lot of this god's mental aspects. The deities of society, justice, space, time, rest, and possibly magic, already cover parts of what this deity would cover, practically speaking. His aspects should probably just be parcelled out amongst the gods I just mentioned, unless you're going to strengthen his portfolio. At least make him more fitting as the patron of monks, psions, psychic warriors, soulknives, wilders, and other individuals with ki development, psionic powers, or a focus on perfection, personal power, or physical prowess.