what makes battle mind or invoker non core? They are in core books...
What makes the Elven Two-Weapon Fighting Chef kit non-core?
and I dont' need to go out of PHB1... Dragonborn might as well be half dragons (infact chris just pointed it out last night...change the flavor txt and they fif fine as half human half dragon.
If you allowed anything in 2e, did you allow half-giants and thri-kreen away from Athas? (You could, depending on how you made your setting, but I don't think it's a good idea.)
my artafacts give inherent bonuses...fixing it nicely.
I don't think those are inherent bonuses. If it's coming from an item, it's not inherent to the PC.
now try to make a wizard...with wzard powers (re name but not refluff) and convince someone you are a bard...
I could. Especially if I focus on charm and illusion effects. I really could. All I need to do is strum a guitar while casting spells. Said guitar having an orb in it or something
look at my PCs again... the problem was most dont use swords at all..
And my problem were the swords being
required. (Come to think about it, it doesn't do much for a 2e wizard unless they multiclassed/dual-classed.) That's why I think said adventure had some problems.
there were WAY less races/classes and most were presented as campiagn world... in 4e they are all core. It is a diffrence in how they are written, showcased and used...
No, most of those races are not core. Just because warforged are in the Monster Manual does not make them a core PC race. Vampires are in Heroes of Shadow ... that is
not core. Neither were arctic dwarves, star elves and bariaur in 2e.
Get into a fight in 2e with a fighter then a wizard... fighter will be swinging his sword you know what the fight is...
That was kind of the problem. "I hit to attack. I hit to attack. I hit to attack. I knock over a bench. I hit to attack..." In 3.x: "I Power Attack for 3. I Power Attack for 5. I Power Attack for 3..."
the wizard could be 100 diffrent fights, and it might be over with Save or Die round one.
The wizard could still do many different fights (in 4e, you can switch your dailies up some) and if you have some nasty (save ends) spells you can lock an opponent down for the entire combat.
Now 4e 2 diffrent fighters use very diffrent tactics and very diffrent powers...so do wizards, but neaither is going to end the fight in the suprse round.
Are you talking about a duel? Or as part of a party-based combat system? I think in a duel, the wizard could (especially if they're an orb wizard) reliably freeze the fighter in place. With Sleep, even!
there was no fight in 2e and I dont mean there to be in 4e...just you see him awaken and walk off.
You can still do that. His 4e version could brush them off (literally, if he has any pushing effects), letting him demonstrate his power both in terms of offense and defense.
I disagree, part of the social contract between DM and PC is I work for hours on this item/dungeon ect, you go to it and get it/beat it ect. If you make a PC that doesnt want to play this game, then make one that does.
Adventuring is certainly part of the social contract, but I think being required to find five specific swords is bad writing. If the PCs find another way of doing things, why should they be punished for choosing the "wrong" way?
um except my game doesn't stop...it just means it will get to a bad ending some day...when the PCs can't win.
That game continues. The campaign continues. The adventure doesn't. That's bad writing.
Read harry Dresden...some fights he uses "Feago" more then that...let alone days...his whole book normaly is only 1 or 2 extended rests...
I've actually read two of his books. The combat scenes were surprisingly well-written. It's too bad he's not part of a party

Well, not most of the time.
being able to craft is another big change... it use to cost con points to do.then it went to Xp, both requared gold and time... now just gold and time
I'm glad you don't screw yourself over making an item for the fighter. I'm not sacking my Constitution to make a fighter a vorpal sword, no matter
how much he begs.
Can "Fights over I spend 3 surges and am back to full" be boreing: Yes
I should hope what knocked down the fighter 3 surges wasn't boring! (Unless it was just charging orcs.) I would rather go through difficult, nearly-being-killed battles than "creep around the kobolds due to having only 3 hp and no Stealth skill" encounters just because no one could be bothered to play a cleric.