hobgoblin said:funny that people complain about the mecha as armor thingy.
go get d20 future tech. it have rules for going mechwarrior/battletech rather then bubblegum crisis![]()
hobgoblin said:ok, badly worded post. but what i was trying to say is that d20 future tech (that follow up soft cover that wotc released) have rules for turning the d20 future mecha into battletech style walking tanks.
hobgoblin said:ok, badly worded post. but what i was trying to say is that d20 future tech (that follow up soft cover that wotc released) have rules for turning the d20 future mecha into battletech style walking tanks.
Waylan Wolf said:M1A1 Abrams Main Battle Tank
PL6 Huge Vehicle Mecha
Move: 100' (45mph all out)
240HP (40 base HP plus 200 Bonus HP)
Hardness 15 (Duralloy Superstructure)
Defense: 10 base, -2 size, +8 equipment (Duralloy Armor) = 16
Class III Sensor system
MkV Oracle Targeting System
1 120mm smoothbore cannon
1 .50 cal. Machine gun
2 7.62mm machine guns
9 extra equipment slots (1 helmet, 1 visor, 1 shoulders, 1 back, 1 torso, 1 left arm, 1 right arm, 1 belt, and 1 treads)
2 hand replacements
Equipment locations.
Helmet: 2 slot. Class III Sensor system and .50.cal. Machine gun
Visor: 2 slots. MkV Oracle Targeting System and 3rd gunner copilot cockpit slot
Back: 2 slots. Commander passenger cockpit slots (2 of 2)
Left arm: 2 slots. 120mm ammo
Left hand: 1 slot. Hand replacement: 2 slots. 120mm smoothbore cannon
Right arm: 2 slots. Speed enhancers x2
Right hand: 1 slot. Hand replacement: 2 slots. 2 fire-linked 7.62mm Machine guns
Shoulders: 2 slots. Loader passenger cockpit slots (2 of 2)
Torso: 2 slots. Gunner copilot cockpit slots (2 of 3)
Belt: 2 slots. Driver Pilot's cockpit slots (2 of 2)
Treads: 3 slots. Speed enhancers x3
Pbartender said:But that's the point we're trying to make... Why make a walking tank with complicated, vulnerable leg joints and balancing systems, when you make a compact, reliable hovertank just as easily.
(Psi)SeveredHead said:Not because of the mecha rules, but I sold my copy of D20 Future. I'm not buying Future Tech. I was burned by Future and don't want anything more to do with that line. Other than mutations, a couple of templates, the Urban Tracking feat and spaceship combat there's really nothing I want from it, and it's all in the MSRD anyway.
Aussiegamer said:because they look cool![]()
And honestly, that's their only real advantage over conventional military equipment.
THEY'RE GIANT FRIGGAN ROBOTS !!!!!11!!!1