clearstream
(He, Him)
It's a nice method. I'd likely make the starting scores 4s rather than 6s. Giving maximums of 16 and 66 points across scores (versus maximums of 18 and 78).Indeed, just adding that you don't need good ones either.
I agree, a lot of variability there.
Just to point out, for my latest campaign where I wanted fairness but also a bit of randomness, we used Barflip/Gridflip and it worked like a charm, all the players loved it, the scores are not too high and not too low, there is a bit a thinking in creating the character but randomness is still present, etc.
I can only encourage people to try it.
Base arrays ranging from 11, 11, 11, 11, 11, 11 to 16, 16, 16, 6, 6, 6, versus arrays ranging from 13, 13, 13, 13, 13, 13 to 18, 18, 18, 8, 8, 8. To my taste, the latter arrays are overly strong if also using racial ASIs (whether fixed or placed as desired).
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