reanjr
First Post
Seems like the obvious choice is Int. It's the only ability score that Paladins don't really utilize all that much. The skill hit sucks, but it's not really THAT big of a deal. You still have enough points to max out Ride and that's what's important.
Contrary to what you say, I think Dex is another possibility. The -3 to AC is bad, but Paladins tend to have high ACs anyway. As long as you keep the high Con, you should be able to handle it without too much difficulty.
Wis is right out. If you don't expect the campaign to last very long, perhaps, but in the long run, having that low Wisdom would be terrible. Paladins get some pretty good spells.
Role-playing wise, I think it would be quite fun to play a dullard or extremely clumsy paladin.
Contrary to what you say, I think Dex is another possibility. The -3 to AC is bad, but Paladins tend to have high ACs anyway. As long as you keep the high Con, you should be able to handle it without too much difficulty.
Wis is right out. If you don't expect the campaign to last very long, perhaps, but in the long run, having that low Wisdom would be terrible. Paladins get some pretty good spells.
Role-playing wise, I think it would be quite fun to play a dullard or extremely clumsy paladin.