What Do You Like About 3.5

What Do You Like?

  • The Damage Reduction

    Votes: 92 57.9%
  • No Spell Failure for Bards

    Votes: 71 44.7%
  • More Skill Points for Rangers

    Votes: 87 54.7%
  • More Skill Points for Bards

    Votes: 98 61.6%
  • TWF AND Archery Combat Paths for Ranger

    Votes: 82 51.6%
  • Monks Getting Ki Strike Sooner(Seperate from DR Issues)

    Votes: 74 46.5%
  • Sorcerers Still Cant Quicken

    Votes: 23 14.5%
  • More Bardic Music Effects for Bards

    Votes: 90 56.6%
  • Bard Spell List Expanded

    Votes: 90 56.6%
  • Druid Spell List Expanded

    Votes: 87 54.7%
  • The New Haste

    Votes: 65 40.9%
  • The New Harm

    Votes: 88 55.3%
  • The New Hold Person

    Votes: 51 32.1%
  • No New Class Skills for Sorcerers

    Votes: 12 7.5%
  • Better DR for Barbarians

    Votes: 65 40.9%
  • The Mystic Theurge

    Votes: 42 26.4%
  • The Arcane Trickster in the DMG

    Votes: 47 29.6%
  • The Eldritch Knight

    Votes: 51 32.1%
  • The Horizon Walker

    Votes: 34 21.4%
  • The Thaumaturgist

    Votes: 32 20.1%
  • The Red Wizard In the DMG

    Votes: 28 17.6%
  • The Hierophant In the DMG

    Votes: 43 27.0%
  • The Archmage In the DMG

    Votes: 52 32.7%
  • The Duelist In the DMG

    Votes: 63 39.6%
  • The Dragon Disciple In the DMG

    Votes: 40 25.2%
  • Weapon Familiarity

    Votes: 86 54.1%
  • No More Partial Action

    Votes: 82 51.6%
  • I Like Everything I Have Seen of 3.5

    Votes: 19 11.9%
  • I Dislike Everything I Have Seen of 3,5

    Votes: 10 6.3%
  • I won't be able to say until I've seen the whole thing.

    Votes: 43 27.0%

Merlion

First Post
Not a comprhensive list no doubt but I think I hit the biggies. I like all the changes. slightly annoyed with a few things they arent changing (like Sorcerers and Quicken)
 

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The only thing so far I have seen that I like is the new monster manual entries. one monster to a page easier to read, and the section on tactics will be good to help run. I'm holding back judgement of the rule changes until I see all of them.
 
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Good poll! Thanks for putting it together! Will be interesting to see how it develops.

As far as 3.5m what looks most exciting is not so much what is being added to the core rules (Red Wizard, Duelist) but more so the fact that the system is being tweaked, fixed in spots, and modified. Very cool!

- Ed Bonny
 

the things i liked aren't there.

1. martial weapon prof gives prof to a group of weapons not a specific one.

2. the hints at what trap sense might be.(hopefuly a auto detect of traps, so you don't do the very lame i move 5' i check for atrap, I move 5' I check for a trap)

Everything else either I don't like or I don't care about one way or the other.
 



Thankee Master Noah...I realized to late that I missed it

Although some of the things I think we do know enough about to like or dislike
 

Shard O'Glase said:
the things i liked aren't there.

1. martial weapon prof gives prof to a group of weapons not a specific one.

2. the hints at what trap sense might be.(hopefuly a auto detect of traps, so you don't do the very lame i move 5' i check for atrap, I move 5' I check for a trap)

Everything else either I don't like or I don't care about one way or the other.

Ooo I DID forget that martial weapon thingy(which sounds good also)
 

Where's the info on martial weapon profs?

-z

(I like most everything about 3.5 except for the combat restrictions for rangers)
 
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Well if some mod would be willing they can put something in about the weapon prof thing. I hadnt heard a lot about it so I missed it when I was making the poll
 

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